F1 2017 F1 2017 Patch 1.9 and New Liveries!

F1 2017 The Game (Codemasters)

Paul Jeffrey

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F1 2017 Update 1.jpg

The long awaiting livery update for F1 2017 is here, and Codemasters have bundled together plenty of extra content and features to boot....

Build update version 1.9 has been released to Steam for the latest Grand Prix game from Codemasters, updating F1 2017 with plenty of new features and fixes as well as the long awaiting livery update to this years field of Formula One cars.

Titled 'F1 2017 Sports Update', the new build is a very nice and well stocked improvement to what is seen by many as the finest Codemasters Formula One release since taking over the licence in time for the 2010 Formula One season.

Now to confuse things a little Codemasters have done something a bit different, and to be fair I've probably got this wrong, so no correction comments please! Build 1.8 will be released on console "very soon", whilst PC players will get build 1.9 imminently. The difference? PC will get all the goodies of 1.8 on PS4 and Xbox One, but with some additional eSport improvements as mentioned later in this article. Fear not console players, these improvements will also be deployed to your gaming platform of choice at a later date. With me so far? Good, because I'm a bit lost...

Ok so confusing release schedule aside, let us have a quick look at what the new 'Spectator Mode' features will add to the game...

Spectator Mode will bring a few new improvements seen below, with the intention of providing some more information to broadcasters running various leagues and live streams of the game.
  • gap to the race leader
  • gap to the car ahead or behind
  • positions lost or gained
  • fastest lap times
  • current tyre compound
  • in the pits
  • number of pit stops
According to Codemasters "As a spectator, you’ll be able to control what information is shown. You’ll also be able to see live timing for the car you’re spectating, fastest laps, as well as sector specific yellow flags. If you don’t want to see any of this information as a spectator, though, you will be able to disable (or enable!) as you please". All very nice to hear.

F1 2017 Spectator Mode Update.png


Build 1.9 Update Notes

New Features

  • New Spectator UI has been added to game.
  • LAN Mode has been added to PS4 and PC versions.
  • New Grid editor available in custom multiplayer modes.
  • Photo Mode is now available on PS4 & Xbox One.
  • Sports Update – Updated car and driver liveries.
  • Sports Update – Updated car performance levels.
Bug Fixes
  • Fixed an issue where continuing an online championship resulted in a crash.
  • Fixed an issue in multiplayer where blue flags were occurring at the start of a race once - OSQ had finished.
  • Fixed issue where players could be disqualified at the end of a race if they were disqualified during the formation lap.
  • Fixed an issue in Multiplayer where the player position panel was showing incorrect positions when the spectating qualifying sessions.
  • Fixed a multiplayer issue where players were starting a race in the wrong cars after OSQ if host migration had occurred.
  • Fixed an issue where using an instant replay in practice and qualifying could cause the tyre models on all cars to disappear.
  • Fixed an issue with a flickering skybox during dynamic weather events.
  • Fixed an issue with lod popping on drivers heads when looking backwards with the camera during a race.
  • Fixed an issue where changing display resolution or Alt-Tabbing during gameplay caused severe lighting and graphical issues.
  • Fixed an issue where a white object was clipping through the players helmet.
  • Fixed an issue where tabbing out during a race in heavy rain caused water kick-up to stop working.
  • Fixed an issue with incorrect car images being shown in the standings screen after resuming a classic championship.
  • Fixed an issue where Jeff repeated that he didn’t receive your last message.
  • Fixed an issue where Jeff would use the wrong VO lines when requesting to box this lap pitting during practice programs.
  • Fixed an audio issue with the end of race commentary incorrectly stating a SC made an impact in the race after only a VSC was used in race.
  • Improved AI drivers ability when defending the inside line.
  • Improvements to AI pace balance between qualifying and race sessions.
  • AI Difficulty is now applied correctly in multiplayer sessions.
  • AI will now pit under the SC for optimal strategy instead of waiting for the SC to go in.
  • Player no longer told to catch SC when leading the race and already behind the SC.
  • Fixed an issue where the AI attempts to overtake a player with FW damage under SC conditions and then receive no penalties.
  • Increased the likelihood of SC & VSC periods occurring in online championships.
  • Fixed an issue where double points were being awarded for the AI when a player retired with terminal damage.
  • In career mode players can now use the laptop and not lose the opportunity to compete in a invitational event.
  • Fixed an issue which could show incorrect development time in weeks on R&D parts.
  • Driver number No 1 appears on car instead of 0 after winning drivers championship.
  • Fixed an issue where stop-go penalties could be ignored without receiving a penalty.
  • Achievement / Trophy – Up to Eleven will now unlock correctly.
  • Added the 2nd DRS detection zone to Baku and updated track map video.
  • Added pre-set controls for Heusinkveld pedals.
  • Fixed an issue where the Thrustmaster TX wheel was displaying Xbox Icons for all rim presets.
  • Fixed an issue where gearbox wear would stay at 0% when using no assists and manual gears during a 100% race weekend.
  • Fixed an issue where tyre allocations were defaulting to balanced after returning to weekend set-up screen.
  • Rebalanced medium traction control performance.
  • Fixed an issue with the ‘Find Me’ button on the leaderboard scrolling 100 places rather than to the player’s position.
  • Fixed an issue where Sauber and Mercedes were always the most interested teams when reputation levels are maxed out.
  • Various other fixes and improvements.

Formula One 2017 is available for Xbox One, PlayStation 4 and PC now.

F1 2017 Update 2.jpg
F1 2017 Update 3.jpg
F1 2017 Update 4.jpg


For more news, community chat and some pretty awesome online racing action, check out the links below;

F1 2017 Sub Forum
F1 2017 Racing Clubs and Leagues
F1 2017 Modding Forum
F1 2017 Community Car Setup Forum


How are you finding the support from Codemasters since release? What do you think of the new update(s)? Let us know in the comments section below!
 
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why don't they bring those spectator overlays with all the drivers' positions on the left to singleplayer mode and career mode? Sucks that only online players get to enjoy the new spectator UI and offline players again get left out...
 
Finally!
We can now mod the damn game without that "game won't save from now on, be warned!" message. That one really makes me crazy. And this news makes me one very happy man! :geek:
Somehow... I think many of you have just missed this new small feature... :rolleyes:
My biggest problem (from top of my head) with this game is that I just can't map ANY button to play damn replay on my G27 wheel, I can watch it ONE TIME, but if I rewind it, I just can't press the play again. How silly and stupid is that !? :D:cautious:

This new liveries are so awesome :inlove:
0LwHNrK.png
You sure this is from in game ? :O_o:
:thumbsup::inlove:
 
Just a quick question...no way to have an improved replay system like AC? Do I Always have to finish or quit from a race to be able to see the Whole lenght of the replay instead of a bunch of seconds?? And I see so many very Amazing replay on the web, Am I the only who (no matter what resolution or graphic sets) get a stuttering replay with huge fps drops? It happends in cutscenes too...rock solid 4K 60 fps everywhere while racing but replay, cutscenes (career and grid line) drops to 25-30 without reason...such a pain in the neck for this great game! :(

If you change the vsync type in the settings you will get 60 FPS in replay too
 
The liveries are nice. Probably from around the Silverstone grand prix. Few are out of date now like Haas. But that's tough luck if you wanna change your livery every five minutes. Performance wise.. Ferrari still well out in front. Both cars are killing it. Mclaren usually at the back. Bit unfair now. However.. Vettel did retire twice since yesterday. Two races in a row. Lol.
 
Hi! Do you mean in control panel? Any way what should i change and choose for the right setting??
Under graphic options select v-sync on and that's it.
But I'm afraid he wasn't right, v-sync can help to have some smoothnes only if you have MORE than 60 fps, then you'll constantly have 60.
But when you have low fps... only thing that can help - is new graphic card. Sorry.
I myself have noticed same fps drop during replay in this game, it can almost drop to half number compared to actual race. I hope this can be considered as a "bug" and they can do something about it. Which I, sadly, doubt...
 
Under graphic options select v-sync on and that's it.
But I'm afraid he wasn't right, v-sync can help to have some smoothnes only if you have MORE than 60 fps, then you'll constantly have 60.
But when you have low fps... only thing that can help - is new graphic card. Sorry.
I myself have noticed same fps drop during replay in this game, it can almost drop to half number compared to actual race. I hope this can be considered as a "bug" and they can do something about it. Which I, sadly, doubt...

Honestly mate, with a Titan XP Pascal the prblem is bad coding not really need to upgrade the videocard! :)
 
Welcome to my world!
Yeah, such a sad world that is... 4K resolution game playing. :unsure:
Feel so sorry for you right now. Ok, maybe not that much.
Really... You got latest Pascal Titan (that is only, according to game-debate, 130% stronger than my gpu:alien:) and still got 25-30 fps during the replay ?
Ease on your beloved 4K I would only say. Or live with it.

Now where's that bottle when you need one ?? :devilish:
 
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