F1 2017 F1 2017 Details Announced - Classic Content Returns and New Trailer!

F1 2017 The Game (Codemasters)

Paul Jeffrey

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Codemasters have revealed details of the upcoming 2017 edition of the long running Formula One franchise, and much to fans delight classic content will be returning to the game!

With 2017 marking something of a pivotal moment in the franchise, Codemasters seemingly found many of the right ingredients fans have been requesting in recent years and built a remarkably solid and well rounded game, drastically improving the experience from the somewhat lacklustre earlier editions of the franchise.

With the 2017 Formula One season already in full swing, Codemasters have now finally confirmed what we have all been expecting and announced the 2017 edition of the series will once again be coming to PC, Xbox One and PlayStation 4 this year, with a release date of August 25th confirmed for all entertainment systems.

As can be expected from an official Formula One franchise game, the new title will feature all the cars, tracks, drivers and rules of the new Grand Prix season. However of a bigger surprise for the new game is the return of classic content for the first time since 2013. Twelve "new" cars are scheduled to join the historic roster of vehicles, and already confirmed are the 1988 McLaren MP4/4 as driven by Alain Prost and Ayrton Senna, the 1992 Williams FW14B that was raced by Nigel Mansell and Riccardo Patrese and the 2002 Ferrari F2002 of Rubens Barrichello and Michael Schumacher, with Codies teasing news of more historic content due to be announced in the coming weeks.

As well as new content, players can also expect further improvements to the already impressive career mode and multiplayer enhancements, plus a brand new game mode in the form of the vaguely worded 'Championships' option.

F1 2017 2.jpg
F1 2017 3.jpg
F1 2017.jpg


Alongside the classic content reveal trailer, Codemasters have kindly released an enlightening interview with Game Director Paul Jeal and Creative Director Lee Mather, who spend a few moments shedding some light on the new title and what can be expected come release day in August.

"After an extremely successful year with the highly acclaimed F1 2016, we are delighted to be announcing F1 2017 and re-introducing classic F1 cars back to the series” said Paul Jeal, Game Director here at Codemasters. “Classics were incredibly well received when we included them in F1 2013, and in F1 2017 they are back and better than ever. With so many great cars to choose from, it was hard to decide on the final twelve, but we are delighted with our selection of some of the most successful and iconic fan favourites from the past 30 years.”

“For the first time ever F1 2017 fully integrates the classic experience into the main career mode,” said Lee Mather, Creative Director at Codemasters. “As part of your career you will be invited to race in modern day, invitational events in the different classic F1 cars throughout the season. We’re also adding to the variety in F1 2017 with the inclusion of four alternative circuit layouts, as well as numerous new gameplay types. The classic cars will also be available to play in a range of other game modes, including online multiplayer modes and time trial.”

It is indeed good news that the classic content will be more thoroughly ingrained in the core gaming experience, and that Codemasters are intent on producing a sizable number of machines from the golden ages of motorsport. With 11 cars confirmed as coming with the base game release, those of you who pre order the new title will also get access to the 1988 McLaren MP4/4 that will be made available for purchase separately at a later date.

System Requirements

Minimum:

  • OS: 64bit Versions of Windows 7, Windows 8, Windows 10
  • Processor: Intel Core i3 530 or AMD FX 4100
  • Memory: TBC30 GB RAM
  • Graphics: TBCNvidia GTX 460 or AMD HD 5870
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 8 GB available space
  • Sound Card: TBCDirectX Compatible Soundcard
  • Additional Notes: Supported Graphics Cards: AMD HD5870 or better, HD6870 or better, HD7790 or better, R7 260 or better, R9 260 or better Nvidia GTX460 or better Series, GTX560 or better, GTX650Ti or better, GTX750 or better, GTX950 or better


Formula One 2017 will be available for Xbox One, PlayStation 4 and Steam PC systems from August 25th 2017. The game can be pre ordered from Steam for £44.99 right now.

Check out the Formula One 2017 sub forum here at RaceDepartment to stay abreast of all the latest news and discussions with regards to the latest Formula One game from Codemasters.

Looking forward to the Formula One 2017 game? Are you happy to see the return of historic content? Which cars would you like to see added as part of the historic pack? Let us know in the comments section below!
 
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Hello guys how are you?? Hope this message find all of you in perfect conditions!

So i was watching some YouTube Videos about Dirt 4 and on the video of SlapTrain he shows the Player Profile and i think that this is how F1 2017 is going to build their Profile Setup.
I think you all should check this.

Wouldn't be surprised since a lot of the male faces used are in 2016, but I hope they'll have a little more than that in 2017. The addition of the female models is nice given that they've been in the game files for a while now, but only so long as it doesn't detract from the variety of options for the vast majority of players.
 
Wouldn't be surprised since a lot of the male faces used are in 2016, but I hope they'll have a little more than that in 2017. The addition of the female models is nice given that they've been in the game files for a while now, but only so long as it doesn't detract from the variety of options for the vast majority of players.
Now that you talked about the females models I remenber that in the F1 2005 PSP I created a profile with my moms name and made her the first Womem/Mom to be crowd World Champion in Formula One! AHAHAHA I had nothing to do back then and Codemasters bringing the females models gives them "Iguality"
 
Old news probably but going through the F1 2013 files I found placeholders for

McLaren 1992 - MP4/6, MP4/7A
McLaren 1999 - MP4/14

Benetton 1988 - B188

Sauber 1999 - C18

Also seems they wanted to include the 1992 - Team Lotus 102D or 107 they licensed Mika Häkkinen
but couldn't get Johnny Herbert so included the 1988 100T instead with Satoru Nakajima,
probably the 107 since the 102D only did 4/5 races that season.
 
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How ridiculous that codemasters have no VR support for F1 2017. I used to buy this game every year until about 4 years ago when it just seemed to be a boring annual re-hash. I so want to buy it again but NOT without VR support.
Get with the programme Codemasters! How can you not offer VR support when you fly the flag for the most technologically advanced form of motor racing? I would be embarrassed if I were them and their silence is deafening...
 
^Because it's not a sim. It's a simcade, and simcades don't use VR yet.
Although I can still say VR/half-VR users should be happy about the release...
(And to be fair, considering F1 2016 GPU memory usage... I think you may need two GTX1080Ti (on SLI) to run the game on stable 60 FPS on Ultra settings...)
 
^Because it's not a sim. It's a simcade, and simcades don't use VR yet.
Although I can still say VR/half-VR users should be happy about the release...
(And to be fair, considering F1 2016 GPU memory usage... I think you may need two GTX1080Ti (on SLI) to run the game on stable 60 FPS on Ultra settings...)
I ran all settings on maximum in 2016 in a gtx 1070 and had no fps issues.
 
I ran all settings on maximum in 2016 in a gtx 1070 and had no fps issues.
Yes, but what I mean is this variation of Ego engine requires A LOT of power for maximum graphics. For some reason I doubt VR would run well on F1 2016 on your GTX 1070. (Of course, it's just my opinion - at least until another generation of GPUs come out, VR for this game is a no go. (And don't start with Dirt Rally having VR - different engine version, different system requirements. Does even Dirt 4 have VR?..))
 
It might be because of different focal lengths. If you look at the rear tires, they also seam to be closer to the body than in the real photo. It probably just is the perspective that creates the illusion of the rear being to narrow. Here is an example of the same thing:
focal-length-comparison.jpeg
Clearly, you work the cameras at F1 races. lol.
 

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