F1 2014 WIP Thread

This is my personal career mode's Red Bull. As you guys can see, mixed 2010 and 2016 onwards's styles, as the Red Bull logos have the white outline and the actual sponsors. Honda powered! In my own personal career mode, Honda didn't left F1.

Thanks to @MrTheRacer for original skin! Also inspired myself a bit on @Thang Nguyen 's skins too!
 

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Tried to make two cars for Lotus slot in my personal career mode.

First one, i tried to edit @Thang Nguyen 's Alpine in MP4-28 chassis to make a BWT Alpine.

Second one, i tried to edit @Thang Nguyen 's Renault in RB10 chassis to make a Lotus Renault.

Tell me which one looks the best for me to use and release, please? Maybe should i create another car?
 

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Tried to make two cars for Lotus slot in my personal career mode.

First one, i tried to edit @Thang Nguyen 's Alpine in MP4-28 chassis to make a BWT Alpine.

Second one, i tried to edit @Thang Nguyen 's Renault in RB10 chassis to make a Lotus Renault.

Tell me which one looks the best for me to use and release, please? Maybe should i create another car?
mano, suas pinturas são muito fodas! Não quer tentar convertê-las (ou só fazer) no modelo do smokey? são bonitas, mas nos modelos antigos fica complicado de usar, já que o smokey é baseado no redbull.
 
mano, suas pinturas são muito fodas! Não quer tentar convertê-las (ou só fazer) no modelo do smokey? são bonitas, mas nos modelos antigos fica complicado de usar, já que o smokey é baseado no redbull.
Agradeço muito a consideração! Cara, eu até posso tentar fazer mais algumas para os chassis com halo sim, mas eu trabalho mais com os chassis originais de 2013 e 2014 porque minha máquina não é muito potente, aí só posso usar low lod.
 
Guys, I have achieved success in creating a free camera for the game ( it also works in replay) , but I am stuck at the level of creating a pointer in Cheat Engine. One camera position (vector) have 100 values addresses and only one have affect in game. I tried several times to find a pointer for a certain address, but after re-entering, all the addresses in pointermap got lost. I don't want to spend a whole day on one vector, it's not a fact that there will be a result at all.. If anyone has any other ideas, let me know.
 

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Guys, I have achieved success in creating a free camera for the game ( it also works in replay) , but I am stuck at the level of creating a pointer in Cheat Engine. One camera position (vector) have 100 values addresses and only one have affect in game. I tried several times to find a pointer for a certain address, but after re-entering, all the addresses in pointermap got lost. I don't want to spend a whole day on one vector, it's not a fact that there will be a result at all.. If anyone has any other ideas, let me know.
wooow, you created a free camera? this is awesome dude. i don't know much about programming, but what you mean at create a pointer?
 
wooow, you created a free camera? this is awesome dude. i don't know much about programming, but what you mean at create a pointer?
"Made" this is a loud statement at the moment. I just found out a way to implement it. In theory, we can make a trainer that will allow you to move, rotate the camera, set dof. But now I can only move the camera through the Cheat Engine. A pointer is a fixed address in memory that references a value. If it does not exist, then after the reboot, the reference to the object with the values will disappear.

My method is implemented by editing the values in the camera file for cars. I think many people would like such a mod, because it's a pity to miss funny accidents from behind and other stuff. But I don't have enough knowledge in creating trainers.... In theory, there is also a method of linking the camera not to the player, to the other racer, but i see someone work on spectator mod in 2014 year (but i doubt it will work in replay).... If I put static cameras all over the track. It will be stupid, besides, you will have to change files for a certain tracks every time, since the values are different. Therefore, I will be glad if someone has ideas on how to do this. Not even through the cheat engine.
 
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"Made" this is a loud statement at the moment. I just found out a way to implement it. In theory, we can make a trainer that will allow you to move, rotate the camera, set dof. But now I can only move the camera through the Cheat Engine. A pointer is a fixed address in memory that references a value. If it does not exist, then after the reboot, the reference to the object with the values will disappear.

My method is implemented by editing the values in the camera file for cars. I think many people would like such a mod, because it's a pity to miss funny accidents from behind and other stuff. But I don't have enough knowledge in creating trainers.... In theory, there is also a method of linking the camera not to the player, to the other racer, but i see someone work on spectator mod in 2014 year (but i doubt it will work in replay).... If I put static cameras all over the track. It will be stupid, besides, you will have to change files for a certain tracks every time, since the values are different. Therefore, I will be glad if someone has ideas on how to do this. Not even through the cheat engine.
maybe I'm being stupid, but have you tried watching some tutorials on youtube? maybe they will help you. I don't know anything about programming, otherwise it would help. This mod would be fantastic
 

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