YOU BEAUTY
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<DamageSettings impact_player_immovable_modifier="0.5" impact_ai_immovable_modifier="0.5" impact_player_player_modifier="0.5" impact_player_ai_modifier="0.5" impact_ai_player_modifier="1.0" impact_ai_ai_modifier="0.5" />
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<DamageSettings impact_player_immovable_modifier="1.5" impact_ai_immovable_modifier="1.5" impact_player_player_modifier="1.5" impact_player_ai_modifier="1.5" impact_ai_player_modifier="impact_ai_ai_modifier" ="1.5" />
Nice work Cromiell.
I was curious to see what values you had used so I check them out and realised you have made an error, I only check "Player & AI" and only levels 3,4 and 5 - but the error may appear in a lot more areas if you cut and paste from a faulty version.
You have omitted the value for impact_ai_player_modifier=
Original
Code:<?xml version="1.0" encoding="utf-8" standalone="yes" ?> <DamageSettings impact_player_immovable_modifier="0.5" impact_ai_immovable_modifier="0.5" impact_player_player_modifier="0.5" impact_player_ai_modifier="0.5" impact_ai_player_modifier="1.0" impact_ai_ai_modifier="0.5" />
Example of your change (Player & AI, Level 3)
Code:<?xml version="1.0" encoding="utf-8" standalone="yes" ?> <DamageSettings impact_player_immovable_modifier="1.5" impact_ai_immovable_modifier="1.5" impact_player_player_modifier="1.5" impact_player_ai_modifier="1.5" impact_ai_player_modifier="impact_ai_ai_modifier" ="1.5" />
so what do u suggest us to do to correct it? does it change something? thx for pointing it out.
cheers
Don't hype it too much. Fixed in the update I've just posted. v3.0
Nice. I notice they're all txt now (not converted back to bin). Does that matter? Will it still work just as a txt xml?