F1 2003 Mod - [Part 1]

Misc F1 2003 Mod - [Part 1] 1.3

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I like the mod in general but why are the cars so heavily understeery? The original 2003 BMW WIlliams from Codemasters was always a bit oversteery, a bit unstable at the rear and i liked that. With this mod it feels like i'm having full traction control, the car is just planted
 
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i have 2 issues with tthe mod
First it doesnt load the 2003 cars fror my tream Car its the normal my team car
Second for some reason in Melbourne(not sure there are more) it can´t go into the post Race/session screen
 
i have 2 issues with tthe mod
First it doesnt load the 2003 cars fror my tream Car its the normal my team car
Second for some reason in Melbourne(not sure there are more) it can´t go into the post Race/session screen
Try the download-link in the trailer video, In there, the mod is not divided into 5 parts and it can fix some installation problems.
 
Geckarbor5LP updated F1 2003 Mod - [Part 1] with a new update entry:

1.1 - Tyre and car physics update

F1 2003 Mod V 1.1
You need only Part 1 to update your Mod.

- The Ferrari engine is now a little faster
- The Cosworth engine in the Jaguar, Jordan and Minardi are now the same engine and a lot faster (still the slowest engine)
- The Jaguar now has more aero
- The Minardi now has a little more aero
- The performance difference between the Jordan and the Minardi is bigger now
- The Sauber and BAR now have different engine-performance
- The Renault is now a lot faster in qualifying
- The...

Read the rest of this update entry...
 
fresh install get a crash for myteam with the arrows skin. grand prix works fine. havent tested driver career. new ai and tires are very nice. still tough to spin but i can tell a drastic difference. even with lowered ai
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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