Hi, Thank you for replying. I just wanted to use default rear cameras, so I downloaded the 1.1. version. I gues 1.1 and 1.3. are similar except rear cameras. So problem solved, Thank You again.I do not understand the question well, if you mean the height, fov, tilt, is located in the game options "to pause the game / preferences / Graphic Options / Camera options"
I understand, the last I changed, if you want, I do a package to part with the rear standards, or if you already have an earlier version, already is solvedHi, Thank you for replying. I just wanted to use default rear cameras, so I downloaded the 1.1. version. I gues 1.1 and 1.3. are similar except rear cameras. So problem solved, Thank You again.
Haluk
1.4 (30/10/2016)
- More constant effects of sparks on the tracks
- 3 Types of Grass, Tall, Medium and Low and the Low is newest almost one carpet, and the Medium is the low of the previous version
- Package with normal rear cameras
- Physics in Track with certain additions
- Package with different physics, where you feel the car more heaviest (will reduce the lap time, only added for those who like to drive with more difficulty)
1.5 (11/5/2016)
- Version with Aerial Camera (Helicopter)
- Old package without trepidation of acceleration added with current low grass and high
Looks between the versions and has already been increased in some of them, I just can not tell what they are nowCAN YOU MAKE A MOD TO INCREASE THE AMOUNT OF SPARKS
Have to use specific ryder 25 software to edit and addHey mate I love the look to apex in this mod. One question were do i put the data.physics_materials.xml file? Thanks heaps
I am very new to adding mods. Are there tutorials I can follow on youtube etc?Have to use specific ryder 25 software to edit and add
http://www.ryder25.com/modding/ego-engine/
Should have something on you tube, but when working with the file you learnI am very new to adding mods. Are there tutorials I can follow on youtube etc?