1.1 update sounds very impressive! Someone post some screen shots!!
Changes from previous version
- deltaBar.nut
- Added detection of outlap so delta bar and sector splits are not shown during an outlap.
- Removed some debug messages
- pitLimit.nut
- If pit speed limit is not available (usually due to either DBCreator having not been run or a problem with it) then show current speed only.
- trackMap.nut
- If no track map is available then show a message for 10 seconds asking user...
Here is a ZIP of my evoHUD.db file
NASCAR trucks sounds fun. Do you have any links to the mod's or to the website you race with?At least I can see my speed when in pit in the NASCAR trucks
https://www.racedepartment.com/downloads/nascar-camping-world-trucks.21328/NASCAR trucks sounds fun. Do you have any links to the mod's or to the website you race with?
Awesome. I'll check it out tonight and see if I can persuade RD to run a multiplayer event.
can someone tell me how to move the widgets in game?
Your welcomeHappy to see the pitboard is active again, love this addition.
I'll see if I can do this in the next versionOnly gripes I have is that the dashboard is not resizable, causing it to look too small when playing in 4K. It would be great if it could be doubled in width & height.
Yes agreed. I'll have a think on the best way to do this. Problem is the back end based on the original evoHUD limits what I can do. The author of evoHUD is no longer active. Which widgets were you thinking of? All widgets have the ability to change the X and Y position which have a huge number of options but the sensible way to position a widget would be by clicking the "move" button. Off top of my head I am not sure of the widgets that have a size (width or height) option with such a large range of options.And it's a bit a pain to go through an endless list of numbers when editing the size of other widgets in the EvoHud configuration menu. Would be better if you narrowed down the selection (like ...500, 525, 550, 575, 600,... ) instead of everything between 0 & 1500.
Helimobilista is definitely integrated with evoHUD+ and has been since version 1.0.0 was released (when we came out of being an alpha version) back in January 2018. In the ALT+E menu the widget is called "Helimobilista". The version in evoHUD+ is an extended version of the original Helimobilista mod which in itself is using the evoHUD back end. With permission I converted it to a widget and improved a few things.Maybe add in Helimobilista in the EvoHud+ package, cause on the download section of Helimobilista it sounds like EvoHud+ comes with Helimobilista installed, but this is not the case. I just found it a bit confusing, that's all.
That is definitely incorrect.Regarding Helimobilista: I must clarify myself better; what I mean is when I install EvoHUD+ on a clean installation of AMS there will be no Helimobilista widget working. I actually have to 1st download Helimobilista separate, then add EvoHUD+ on top of that otherwise it doesn't work. So for me it looks like Helimobilista is not 'fully' integrated into EvoHud+ as I need to download & install it separately from EvoHud+.