wow, ACC really hitting a home run: Dig the Lineups of real world drivers and pro eSports players, amazing on both counts: Jenson Button! Andrea Caldarelli! Vitantonio Liuzzi (now, that name brings back memories …) Enzo Bonito! Nils Naujocks! Jack Keithley and David Greco (both of whom ran in the Sim Racing Team Challenge I co-hosted ages ago, now that brings back even better memories). Great job! You can still qualify for a spot in the Bronze series.
SRO E-Sport GT Series reveals all-star entry list for 2020 championship
The SRO E-Sport GT Series grid has taken shape ahead of this weekend’s opening contest at Silverstone (26 April), with a host of real-world competitors and leading sim racers set to chase victory in the multi-event championship.www.gt-world-challenge-europe.com
Great lineup.
I thought their charity race showed promise but had some significant issues too, that will still, sadly, hold ACC back in the esports arena.
The positives are obvious - it looked great, sounded great. David Addison did a very impressive and entertaining job in his first ever esports commentary and John Watson added some much appreciated madness. There was also some very close racing at the front, maybe the tightest, hardest fought battles for first place that I've seen in the esports revolution.
Negatives - they turned contact off for the first lap! That was a stinker for me and I very nearly turned the thing off there and then. Especially in ACC - which I play and am endlessly frustrated by, with its limited safety rating functionality meaning that if I race in Monza, and I get booted up the arse at the first chicane - which happens a lot - then I get the double whammy of race over and safety rating reduction - for something I was simply a passenger in.
If they can't trust the pros, the best and the fastest to get around the first lap without hitting each other, why do they expect the races I participate in to do so, and punish us when we don't?! Either way, they totally broke my immersion and belief with that one and, for me, did more damage to sim racing esports than good to their own races.
Also, crashes in sim racing can be spectacular. And bereft of the serious consequences of their real life counterparts. I can enjoy the spectacle of massive, multi car shunts with cars flying through the air and barrel rolling. And the commentators can excitedly commentate on the entertainment value of a good plie-up with the freedom of not having to worry about the wellbeing of their colleagues and friends.
And the other big one, of course, was replays. With 30, 40+ car grids, we need replays. We need to see what happened elsewhere while we were watching a couple of cars.
None of that is insurmountable though. I am looking forward to it.
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