Something people around sim games seem to forget is that in the end of the day you are still inside your comfortable home, in front of a PC, looking at a flat screen, and
this is as far from a real race as it can get.
To me, the only parts that must be close to reality in a racing game are the physics, graphics and sound, all the rest can go whatever way as long as it's
FUN.
About this, I've been seeing some
quite crazy comments about AC around the internet by some
simnatics, stuff like people angry that AC will have a chaseview camera, or suggesting gamepads to be banned from AC, etc.
I remember some people disregarding the drift mode from AC as something useless or unwanted, even though they never tried it or thought it wasn't "real racing", but I'll certainly enjoy it because, by the looks, it seems really fun to me, there was a similar situation with pCARS earlier this year, many people thought road courses should stay away from the game because "a racing game should only have racing tracks" and things like that, the 2 road courses that were released for pCARS are by far the most challenging "tracks" in the game, and really fun to drive in.
I'm kinda rumbling, but my point is, people should be less obsessed with absolute realism and care more about the fun side of things.