Hi!
Can I use straight automation engines or need I 1st convert them to beamng?
Can I use straight automation engines or need I 1st convert them to beamng?
The engines need to be BeamNG mods created by Automation; you don't have to have BeamNG installed to create the mods thoughHi!
Can I use straight automation engines or need I 1st convert them to beamng?
Hi there, apologies for my delayed response - I've not logged on here for a little whileHi. I'm having an odd issue where setting my AC directory causes the app to crash. It just randomly shuts down immediately after. Is it because I used CM compression for my cars?
Hi there, apologies for my delayed response - I've not logged on here for a little whileIs there a Bug where you cant pick an engine right now? i cant open the drop down.
Hi there,Hello there! I've got an odd issue with the engine crane. Although I like the mod's concept, I can't get it working, no matter what. I've first used the mod, it was working okay, I've set the Assetto Corsa directory and stuff in there, but what happened is that it crashed when swapping the engine with another car. After that, I couldn't manage to launch the executable. I have deleted the config file in there, to see if it works, but then when I choose the game folder, it doesn't work anymore and crashes whenever it remembers of that folder's existence. And I've tried to change the location to another drive, and also tried other versions, no luck at all with them. I'm in a desperately need to fix it, but for some reason, even the changelog doesn't show anything relevant. I'll send the changelog, and I hope there is a fix for my lost cause. Thank you for the concern!
Sorry for late reply, but that's about it. And also, it happens when I change the game location folder, and it's an infinite loop afterwards, the same stuff happen all over when I change the main game folder. Any help is appreciated!Hi there,
Thanks for reporting this issue - can I just try and clarify the timeline to try and help my understanding?
- engine-crane used to work
- you tried an engine-swap and it failed and the program crashed
- when you tried to open it after that engine-crane immediately crashes before opening
- you deleted the engine-crane config file and then it opened ok again
- as soon as you set the Assetto Corsa path it crashes again and doesn't open anymore
I'm not entirely sure what could be causing this but I have a theory that the car that you tried to create and failed that first time (which sounds like it may have set this all off) could be malformed in some way that is causing engine-crane to crash whenever it scans the Assetto Corsa cars directorySorry for late reply, but that's about it. And also, it happens when I change the game location folder, and it's an infinite loop afterwards, the same stuff happen all over when I change the main game folder. Any help is appreciated!
Edit: The first time that crashed was when I tried to swap the engine with another car, and the car I've tried to swap it with was visible in the game menu, but it wasn't that functional, but instead just the same car before the swap without the car image.
- Add option to manually set the Automation data folder
- Add option to revert settings to default values
- bunch of fixes and stability improvements
Sorry - I've not been keeping track on here latelyIs throttle response (or similar) taken into account when exporting/importing?
Btw, you got your goal of not finishing last in the CCC
A new version of engine-crane is now available. There are 2 significant changes:
More details on how to set up the new exporter are in the release video:
- No longer asks to run as admin by default. You can still run as admin manually if needed
- A new custom exporter for Automation is included in the download. This allows you to export engines from Automation directly without needing to make a BeamNG mod first
Happy modding!
Hey, this is really cool to see, well done! I'm probably going to sound stupid here recommending some stuff, but i'm hoping to host CCC4 later this year, and some of these could be useful/interesting things to have.zephyrj_15 updated engine-crane with a new update entry:
0.4.0 Release
Read the rest of this update entry...
Thank you, I appreciate it. It's not stupid at all - very happy to hear ideas and suggestions.Hey, this is really cool to see, well done! I'm probably going to sound stupid here recommending some stuff, but i'm hoping to host CCC4 later this year, and some of these could be useful/interesting things to have.
Yeah, this is possible. Not certain how it fits in with the theme of engine-crane but that's a minor issue; I could add it in as an "advanced" option or similar.First, would it be a possibility to have the option of taking the weight from the original automation car, and applying that to the full Assetto Corsa car? This could be very, very useful and a first step to racing that isn't spec racing. Don't know how easy this is, but I imagine it's easier with Automation data than Beam data.
I've not looked at how to do this yet but I had a similar idea and I suspect it will be very possible. As you say CVTs aren't possible (unless I can find a mod that implements something similar in AC) but all the manual gearboxes should be simple enough.Second, would it be a possibility to take the gear ratios from the automation car and apply it to the gearbox automatically? This seems quite difficult if I had to guess, but could be quite useful for when trying to make a gearbox that makes sense and fits immediately. Of course you can forget about CVTs, but I could imagine you could change shift time based on gearbox selected too.
I'm using the Responsiveness parameter in the Exporter to derive an engine inertia value in the AC car. I'm not entirely sure how the BeamNG exporter comes up with an inertia value but the approach I've gone with for now is here in the code:Third, as you now have access to automation data, could it be possible to now actually take throttle response from the engines? I don't know exactly how you are taking the data, but I'm curious if this is possible.
Cool - if I come up with some ideas I'll let you know. I have zero art skill so that could be very usefulThose are all the ideas I have for today.
Oh yeah, if you ever need help with art, 3d modelling, or anything like that, send me a message. I'm always willing to help!
The 0.4.2 release of engine-crane now includes support for the AC Car Tuner App
Here's an update video showing how it works: