Thank you so much, that means a lot to me. Your work with Phoenix77 on LA Canyons was a major inspiration to learn AC track making.Starting to have a nice atmosphere ! Congrats, keep up the good work
Thank you so much, that means a lot to me. Your work with Phoenix77 on LA Canyons was a major inspiration to learn AC track making.Starting to have a nice atmosphere ! Congrats, keep up the good work
It is looking really good mate, great progress you have made recently.
As a fellow RTBer, it's great to watch you make these strides, and it helps give me ideas too.
I might even have a few questions for you down the line.
Keep it up. What's planned next?
Thank you for the feedback, I am working on a improved road shader...seems the more I learn about the shaders the more i don't know. Its really hard making a road shader that is both reflective like asphalt yet realistic in all conditions.View attachment 412746
Nice, but sometimes the roads go white when reflecting the sun, the hillside sometimes looks weird next to the road. Also would love to see boats in the bay, I went a year ago and it was really busy when I was there.
New update:
Added RainFX Shaders
View attachment 460498
Better Road Shaders
View attachment 460500
Added 6 KM more of roads and terrain to start testing open roam possibilities.
Temporary Moved Hotlap Start so that you can start on one side of the map to drive from Taylor Creek Visitor Center, through Emerald Bay, to DJ Bliss State...
Coming Soon Version 0.2 Beta
Improved Track Cameras
Seems like the update messed up the cameras, so I had to redo AI & Track Cameras. Tried for more realistic trackside cameras, less fly in the sky drone cameras.
Better Normal Maps
I learned how to to do normal maps working on my Slea Head Track, so a lot of textures have been improved. Metal is shinier, and rock and stone is rougher.
Improved water shader
Learning how to do better normal mapping really helped
[ATTACH...
Version 0.2 Beta Candidate
Improved Track Cameras
Seems like the update messed up the cameras, so I had to redo AI & Track Cameras. Tried for more realistic trackside cameras, less fly in the sky drone cameras.
Better Normal Maps
I learned how to to do normal maps working on my Slea Head Track, so a lot of textures have been improved. Metal is shinier, and rock and stone is rougher.
Improved water shader
Learning how to do better normal mapping really helped
[ATTACH type="full"...
After a lot of work, I have updated the track to Beta. This will be the final update for a while but I did a lot of improvements.
Added tree shadows, this makes driving on a sunny day much more immersive.
View attachment 470535
Improved several material shaders to blend in better.
Corner Arrow Signs, so you can see all those hairpins better
View attachment 470537
Improved a few corner run offs so that the AI doesnt fall off the track as much.
Straightened a...
Are you still working on this mapy0chang submitted a new resource:
Emerald Bay - Lake Tahoe Open Roam\circuit
Read more about this resource...