New CM and CSP moved the "New modes" to the Drive tab, where you choose "practice" "track day" etc. Look there.
edit:
got it. Thank youI downloaded the new CM+CSP and the DriftMode is certainly in there:
View attachment 662034
Please double check you installed the mod correctly.
Ok when I’m off workIt's not very clearly stated, but all markers are placed with the "S" key. Instructions are shown on the "Scores" app when you enable track or car configuration.
Try that, if that doesn't work, if you could post a short video showing the problem it will be helpful.
Rewritten track editor.
No need to edit the course files directly anymore, everythings should be possible to do from the game itself
New editor features
Full Changelog: 2.2.2...2.3.0
- Remove zones/clips
- Reorder zones/clips
- Adjust speed/angle scoring ranges
- Drag & drop zones/clips/other points to adjust position
Changes
Full Changelog: 2.3.0...2.3.1
- Enabled graphics clipping.
Zones/clips/etc. are no longer always visible through environment and are properly obscured by 3D geometry.
Visual and major backend update.
Major changes
- zones and clips are of the same class now; can be shown in same menus, lists etc.
- visually updated scores app
- scores app is now responsive, choose what information to show by resizing
- further improvements to course editor
Technical changes
- moved classes from proprietary design to CSP classes,
- implemented Drawer interface to draw objects as dependency inversion...
Zone collisions and further GUI improvements.
Changes
- added zone collision option
- moved all mode settings to one control application
- please run the uninstaller before upgrading to remove old files
- made zone traces bigger (no longer drawn with debug functions)
- disabled drawing zone traces by default as it was using a lot of render time
- an option to have it always on will be added later
- crossing the finish line will...
Some track editor quality improvements and 0.1.79 fixes.
Changes
- Beta: added "Generate inside" button; quickly generate inside line points after defining outside line
- Added a handle to move entire zones around
- Visual object highlight on track when hovering over objects in the editor
- Small visual indication when hovering over "Inside" and "Outside" zone extension buttons
- Highlight all movable points as small squares
- Add colliders to clips...