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Hi,
is there a way to get the current ABS-Setting out of iRacing? TC works fine but ABS is always "[Null]" or "0" at all possible variables like [DataCorePlugin.GameRawData.Telemetry.AbsSetting], [DataCorePlugin.GameData.NewData.ABSLevel] and so on
I would like to display that value on my dash.

Thanks.
 
Hi,
is there a way to get the current ABS-Setting out of iRacing? TC works fine but ABS is always "[Null]" or "0" at all possible variables like [DataCorePlugin.GameRawData.Telemetry.AbsSetting], [DataCorePlugin.GameData.NewData.ABSLevel] and so on
I would like to display that value on my dash.

Thanks.

Hi !
IRacing is very special game about telemetry data, some data are only given if available ingame, the value " DataCorePlugin.GameData.NewData.ABSLevel" is wired to the game api value "dcABS", but the game will only gives it when applicable :D, I see that it's matching to "in car ABS adjustment" so if the car does not offers any adjustments, it won't show any data.
 
Hi Wotever, I'm loving Simhub and its premium features.
I apologise if this has been asked before, what are the chances of using Simhub with My Summer Car?
Mostly wanting to get the tacho working with it, but I'm unsure if it puts out telemetry data.
 
Hi Wotever, I'm loving Simhub and its premium features.
I apologise if this has been asked before, what are the chances of using Simhub with My Summer Car?
Mostly wanting to get the tacho working with it, but I'm unsure if it puts out telemetry data.

Hum from what I see there is no official telemetry data, i guess that MCS Loader "could" be an entry point but it's totally unsure, and probably subject to break randomly when MSC get updated.
 
Hum from what I see there is no official telemetry data, i guess that MCS Loader "could" be an entry point but it's totally unsure, and probably subject to break randomly when MSC get updated.

Hm, not a problem then. I might bug the MSC developer to see if there's a way to get telemetry data.
Thanks for the quick reply.
 
Hi !
IRacing is very special game about telemetry data, some data are only given if available ingame, the value " DataCorePlugin.GameData.NewData.ABSLevel" is wired to the game api value "dcABS", but the game will only gives it when applicable :D, I see that it's matching to "in car ABS adjustment" so if the car does not offers any adjustments, it won't show any data.
Ok sounds right, but the car I tested was the new Ferrari 488 GT3 and this car has definitely a TC setting. Like I said, TC works just fine but ABS is still "Null". Maybe it's just the new car, I will later test some others to verify.
Edit: Okay the problem seems to be on iRacing's side. In the Audi the variable works just fine. Thank you for your help :)
 
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Wotever updated SimHub, DIY Sim racing Dash with a new update entry:

5.4.4 Love'n'hate

What's new in 5.4.4 ?

What's new ?

  • Relative timings
    • Fresh from the factory, finally the relative timings ! Simhub now computes relative timings for the opponents around the track, it will evolve with time, but it already allows some new enjoyable dash possibilities !
  • JS engine
    • Ncalc, since the early days, have been a love'n'hate history, some loves it, some hates it due to the low amount of documentation resources. With this...

Read the rest of this update entry...
 
I have MMOS wheel, fanatec pedals and a generic button box.
For some reason, once sim hub is running the generic button box stays connected but no buttons actual register. Which means I can't use the box, unless I reconnect it by removing the usb cable. Then.. about 5 mins in, once again the box stay connected but none of the buttons register input.

Only occurs if a run simhub. Is there some kind of joystick filtering that is not working? Maybe a setting I am missing.
 
Hi Wotever,
Great work! just wondering Is there 3.2inch templates for the Nextion screens in the works? Ive tried to use the editor but im lost :-(
Thanks

Hum sadly I don't have some in stock, i've added all the template I collected over time in simhub,
Your best bet would be to use a 2.8, then scale it up , i've added the butonz pack of templates into simhub; it could be a good starter

Edit : There is also a big starter guide for the editor on itead website : https://www.itead.cc/wiki/Nextion_Editor_Quick_Start_Guide
 
Wotever and driveTerebi

en windows y linux las "rudder pedals saitek" se duermen al termino de 10 minutos porque no pueden despertar al puerto usb dejando de funcionar. Eso sucede cuando el hardware no es activo, el cual al usarlo despierta al puerto usb y funciona, cuando son pasivos la única forma de hacerlos funcionar es desconectando y volviendo a conectar. Les puede estar pasando eso. Para las rudder pedals de saitek no hay solución aún. Windows si o si duerme los puerto usb, he buscado por todos lados formas de dejar despiertos los usb pero no lo he logrado.

saludos, disculpen que no este en ingles. la traducción era muy mala.
 
wotever

the lcd tft 2.4 - 2.8 - 3.2 - 3.5 compatible arduino screens are functional in simhub?
These lcd screens are not nextion, but are connected directly to arduino boards.

An example. Using these screens is much more economical than nextion. $ 120 dollars against $ 31 dollars in my country

640px-TFT-TOUCH-SHIELD-v2-Connecter-02.jpg
 
Wotever,

is there a way to make a boost gauge only visible when the car has a turbo on board?
I am very good in Photoshop but I don´t have any skill in programming. I´m pretty sure this is possible with one of the Ncalc functions, but as I said before, I have zero skills in that.

Your advise is highly appreciated.
(if you find any spelling errors, keep in mind I am not a native speaker ;) )
 
Wotever,

is there a way to make a boost gauge only visible when the car has a turbo on board?
I am very good in Photoshop but I don´t have any skill in programming. I´m pretty sure this is possible with one of the Ncalc functions, but as I said before, I have zero skills in that.

Your advise is highly appreciated.
(if you find any spelling errors, keep in mind I am not a native speaker ;) )

For which sim do you need this feature?
Here's a solution for AC:
turbo_01.png

With your Turbo gauge selected, click on the function Symbol.
turbo_02.png

if([DataCorePlugin.GameData.NewData.MaxTurbo] == 0,0,1)
This line of Code should do the trick.
MaxTurbo is 0 -> No Turbo gauge
Max Turbo is not 0 -> Turbo gauge is shown

Hope this was helpfull for ya
 
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