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Hey, I just updated from 6.2 to 6.3 latest, and my old custom dashes are not showing up anymore (the folders still exist) . Any ideas on how to restore them?
Hum ! Did you enable the show only favourite option ? It's at the bottom of the list. Simhub also split overlays and dash into two separate lists can't you find them in overlay tab (top menu when you you into the dashstudio tab)
 
Hi ! I've inspected your pictures with lot of attention I couldn't see what was wrong (taken into account I can't see it in details) from my experiences these kind of problems have always been related to hardware problems, but I agree your hardware looks fine from what I can see. Maybe try to update your Arduino drivers (most arduino cheese copies have ch340g drivers) in simhub install folder (add-ons folder) there's the most recent driver I know for this device. Also check if you don't have any piece of wires touching the other pins, I see that your wires are really big for these kind of usage, it would be easy to have a strand of wire touching it's neighbours. I never removed myself the connector of tm1638 and I really don't know if damages could occur in the process.

I have driver CH340 without "g"
 
Hum ! Did you enable the show only favourite option ? It's at the bottom of the list. Simhub also split overlays and dash into two separate lists can't you find them in overlay tab (top menu when you you into the dashstudio tab)
Aha! Yes, Overlays it was :) Thank you! (that's a bit of a stealthy feature :) )
 
Unfortunately my dashboards are too large to show as overlays it says. How to convert an overlay to a Dashboard? :/ Yet if I go to edit the overlay, I can start it on a secondary monitor just fine.
 
is there any chance (or way) that tactile transducers (but kicker or the cheaper bass shakers) would be/ could be supported? i have the shake it plugin working with 4 vibration motors but for the extra kick the transducers are very nice. i now use it with extra software (simshaker) but i would prefer one software to rule them all ;)

Regards,
Joey
 
Here we go :

upload_2018-3-4_9-46-13.png


In enabled set thh formula to
Code:
![DataCorePlugin.GameRawData.Drivetrain.EngineEnabled]
If this don't work (I can't run the game right now) try, it's a bit basic but it should do the trick
Code:
[DataCorePlugin.GameData.NewData.Rpms] == 0
 
Unfortunately my dashboards are too large to show as overlays it says. How to convert an overlay to a Dashboard? :/ Yet if I go to edit the overlay, I can start it on a secondary monitor just fine.
In dashboard properties uncheck this option to configure it back as a dash :
upload_2018-3-4_9-52-24.png


I've made this change because large overlays with transparency support are very heavy for the system, that's why there is now an explicit difference between dash and overlay, overlay now have a limit to their size to avoid abuses and performance issues.
 
is there any chance (or way) that tactile transducers (but kicker or the cheaper bass shakers) would be/ could be supported? i have the shake it plugin working with 4 vibration motors but for the extra kick the transducers are very nice. i now use it with extra software (simshaker) but i would prefer one software to rule them all ;)

Regards,
Joey
That's a thing I would love to add at a time, but before I do it I need to get some hardware to test it.
 
In dashboard properties uncheck this option to configure it back as a dash :
View attachment 239032

I've made this change because large overlays with transparency support are very heavy for the system, that's why there is now an explicit difference between dash and overlay, overlay now have a limit to their size to avoid abuses and performance issues.
Thank you, I guess I really don't know all the cool features yet. :) I guess it makes sense too as long as people can add more little overlays as required.
 
Hello, I have a vibration problem on the pedals. Since I went to Simhub6, they do not work in games. When I turn on the ShakeIt program and try the slider test, the vibrators work. If I run the game, nothing works. If I disable the ShakeIt program, I will turn on the ShakeIt plugin in version 6, none of the sliders are working and nothing in the game. Please, where can be a mistake.
 
Hello, I have a vibration problem on the pedals. Since I went to Simhub6, they do not work in games. When I turn on the ShakeIt program and try the slider test, the vibrators work. If I run the game, nothing works. If I disable the ShakeIt program, I will turn on the ShakeIt plugin in version 6, none of the sliders are working and nothing in the game. Please, where can be a mistake.

Hi ! You need to upload the Simhub sketch to your arduino, i've completed the doc :
https://github.com/zegreatclan/AssettoCorsaTools/wiki/Arduino-Shake-It
 
Bonjour, je voudrais afficher les images "allumées" pour l'ABS et le TC lorsqu'ils sont actifs, c'est le dashboard Cosworth Electronics de Meekstaaa, mais ça ne s'allume pas ... quel serait le problème? merci !
 
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Hi! How convert "SessionTimeLeft " in seconds and "CurrentLapTime" in seconds?
Or
how to calculate, how much fuel is poured into the pit stop in time session race?
 
Hi! How convert "SessionTimeLeft " in seconds and "CurrentLapTime" in seconds?
Or
how to calculate, how much fuel is poured into the pit stop in time session race?

you have access to the function listhere :
upload_2018-3-5_14-35-55.png

Basically you need "timespantoseconds"
timespantoseconds([DataCorePlugin.GameData.NewData.SessionTimeLeft])

For the poured fuel, it's not a data given by a single game i'm sorry.
 
Bonjour, je voudrais afficher les images "allumées" pour l'ABS et le TC lorsqu'ils sont actifs, c'est le dashboard Cosworth Electronics de Meekstaaa, mais ça ne s'allume pas ... quel serait le problème? merci !
Hello ! I will do it in english, I would not like to get banned for breaking the forum rules ;)

Basically there are two sets of data TCActive/ABSActive (the electronic assist is currently working) and TCLevel/ABSLevel (the electronic assist level)
David made it's dash if I correctly remember based on Active data sets, but AC only gives levels, so you may want to switch to TCLevel/ABSLevel.
 
Hello ! I will do it in english, I would not like to get banned for breaking the forum rules ;)

Basically there are two sets of data TCActive/ABSActive (the electronic assist is currently working) and TCLevel/ABSLevel (the electronic assist level)
David made it's dash if I correctly remember based on Active data sets, but AC only gives levels, so you may want to switch to TCLevel/ABSLevel.
OK, sorry ;-), but what is the formula for displaying the image of the indicator light? it would take a formula : If TCLevel # 0 => Icone lit, ... I do not know the "language SIMHUB" ... Can you help me? Thanks
 
Hi ! You need to upload the Simhub sketch to your arduino, i've completed the doc :
https://github.com/zegreatclan/AssettoCorsaTools/wiki/Arduino-Shake-It
When I used the old tutorial, so COM9 (my motors), COM9 looks like unrecognized. When I try to upload in "arduino tool setup" motorshieldv2, value 1 or 2 and click to upload. COM9 is connected but nothing works in the "equalizer". May I know exactly what to set up in "tool setup"? Thank you - In the line you sent me, I did not find anything or I was blind
 
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