Hey great mod! Any way to allow movement in the hood or bumper cams? I wish I knew how to do this by editing.
Also, it would be interesting to be able to use the hood/bumper audio inside the car, but i'm not sure whether that exists in the cam files.
Thank you, robnitro.
"Head-Cam" and "Dash-Cam" use (almost) the same format. And you can copy the Head-Cam's movements to Dash-Cam.
Please try this way.
1) Pleaes convert "cameras.xml" to "cameras.txt" with BinXML.
You can download it from here. (My upload. Thanks to Fergo for this tool.)
http://www.mediafire.com/download/3ub9daj31gwi2l1/BinXML_1_1.zip
2) Next, you can find the following sections in "cameras.txt".
<View type="Head" ident=
"head-cam" reverseCamera="head-cam_reverse" hidden="false" spectator="false" isEyefinitySafe="false" renderParticlesBeforeGrass="false" freeLookAllowed="true" transitionType="switch" transitionDuration="0.0000" transitionStrength="0.0000">
<Parameter name="isHidden" type="bool" value="false" />
<Parameter name="isLocked" type="bool" value="false" />
<Parameter name="isSpectator" type="bool" value="false" />
---
<Parameter name="position" type="vector3" x="**" y="**" z="**" />
---
<Parameter name="seatingMinPositionOffsetY" type="scalar" value="**" />
<Parameter name="seatingMaxPositionOffsetY" type="scalar" value="**" />
<Parameter name="seatingMinPositionOffsetZ" type="scalar" value="**" />
<Parameter name="seatingMaxPositionOffsetZ" type="scalar" value="**" />
<Parameter name="seatingMinPositionTilt" type="scalar" value="**" />
<Parameter name="seatingMaxPositionTilt" type="scalar" value="**" />
---
<Parameter name="sameSpeedForPostProcess" type="bool" value="true" />
<Parameter name="postProcessMinSpeed" type="scalar" value="0.0000" />
<Parameter name="postProcessMaxSpeed" type="scalar" value="0.0000" />
</HighSpeedEffect>
</View>
<View type="Head" ident=
"dash-cam" reverseCamera="dash-cam_reverse" hidden="false" spectator="false" isEyefinitySafe="false" renderParticlesBeforeGrass="false" freeLookAllowed="true" transitionType="switch" transitionDuration="0.0000" transitionStrength="0.0000">
<Parameter name="isHidden" type="bool" value="false" />
<Parameter name="isLocked" type="bool" value="false" />
<Parameter name="isSpectator" type="bool" value="false" />
---
<Parameter name="position" type="vector3" x="**" y="**" z="**" />
---
<Parameter name="seatingMinPositionOffsetY" type="scalar" value="**" />
<Parameter name="seatingMaxPositionOffsetY" type="scalar" value="**" />
<Parameter name="seatingMinPositionOffsetZ" type="scalar" value="**" />
<Parameter name="seatingMaxPositionOffsetZ" type="scalar" value="**" />
<Parameter name="seatingMinPositionTilt" type="scalar" value="**" />
<Parameter name="seatingMaxPositionTilt" type="scalar" value="**" />
---
<Parameter name="sameSpeedForPostProcess" type="bool" value="true" />
<Parameter name="postProcessMinSpeed" type="scalar" value="0.0000" />
<Parameter name="postProcessMaxSpeed" type="scalar" value="0.0000" />
</HighSpeedEffect>
</View>
3) Copy
"Blue" section (Head-Cam) and paste it to
"Red" section (Dash-Cam) and overwrite it. But please don't change the
"Black" lines.
5) Save "cameras.txt".
6) Then, convert "cameras.txt" to "cameras.xml" with BinXML.
That's it.
I'm not sure whether it's possible to do the same for "Bumper-Cam". But "compare the parameters and copy them from Head-Cam to Bumper" might work. Please try it.
On the other hand, "cameras.xml" files have nothing to do with the sounds.
I'm sorry, I could not help you about that. But I hope you can find the way.
Thank you.