After a bunch more testing and changing values, I think I finally get it. Here are some notes I made to try and remember when changing or creating Talent files.
PLR File
AI Limiter= set this to zero to remove the AI having optimal/sub-optimal cycle (going slow from time to time.)
AI Mistakes= set this to one to have the AI make mistakes sometimes, set to above one to increase the frequency of errors.
Talent file
Composure=
This is the number of mistakes an AI makes. A lower number means more errors. (This is not the same as Race 07, where the AI will literally drive off the road, It is more like late braking, cornering too wide)
Aggression=
The higher this number is, the less Space the AI will give while following or passing. This number is multiplied by the aggression slider in the UI (in the game). If the In-game slider is at zero, then is this value nullified?
AIW File
AIRange=
This number limits the speed range of the AI. However, setting it to 0.1 will mean the AI speed range is narrowed to 10%, AT THE TOP OF THE RANGE. Meaning you are making the AI all good and fast. How low you put the speed value in the Talent file doesn't matter. It will still be in the top 10%. Better to make this value wider and use the Speed value in the talent file. This way, you get a broader range to play with.
Still a work in progress. Thank you for the help,
PLR File
AI Limiter= set this to zero to remove the AI having optimal/sub-optimal cycle (going slow from time to time.)
AI Mistakes= set this to one to have the AI make mistakes sometimes, set to above one to increase the frequency of errors.
Talent file
Composure=
This is the number of mistakes an AI makes. A lower number means more errors. (This is not the same as Race 07, where the AI will literally drive off the road, It is more like late braking, cornering too wide)
Aggression=
The higher this number is, the less Space the AI will give while following or passing. This number is multiplied by the aggression slider in the UI (in the game). If the In-game slider is at zero, then is this value nullified?
AIW File
AIRange=
This number limits the speed range of the AI. However, setting it to 0.1 will mean the AI speed range is narrowed to 10%, AT THE TOP OF THE RANGE. Meaning you are making the AI all good and fast. How low you put the speed value in the Talent file doesn't matter. It will still be in the top 10%. Better to make this value wider and use the Speed value in the talent file. This way, you get a broader range to play with.
Still a work in progress. Thank you for the help,
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