100% agree...oh and you have one more year on me, suddenly I do not feel so old......anyway it is not about us.
But wait...David has another question about FFB being to strong on the Corvette...I would turn down the FFB in-game for the moment when using that particular car until it is adjusted / patched possibly.
You do realize there is no such thing as correct realfeel values?
You do realize there is no such thing as correct realfeel values? Learn to use the hotkeys.
Thank you! I noticed the view in the side mirrors are reversed. The left side mirror is showing what is on the right side of the car & vice versa.
mirror fix and resize for urd c7r
unpack and drop it into your game, if a message appears to overwrite files click yes!
its not just a loose file! its packed into the c7r.mas file, thats why you have to overwrite it
You do realize there is no such thing as correct realfeel values? Its all subjective to user preference, thats why they are adjustable. Read all these people complaining about physics because they don't like the realfeel numbers is ridiculous. Everyone has different wheels, settings so how can one number be correct for all individuals. Learn to use the hotkeys.
I don't think I agree with this reasoning. My understanding of how realfeel works and the whole max force at steering rack concept was that it was about how the suspension in a given car behaves instead of it being just about tailoring it to your wheel, some tweaks here and there aside.Damn straight Stephen. I have a Bodnar DD Wheel and I need to reduce Realfeel settings for every car I drive by at least %100 so -3200 would be -7000 because the wheel is so damn powerful. Everyone needs to get familiar with how to adjust realfeel for every car as the first thing you do.
You are confused why they would have clipping at all by design in the RealFeel setting. Its to create a stronger overall feeling in the wheel because the range of force would with the crappier hardware if set to the ideal setting lead to a very very light wheel and already the FFB with AMS is lighter than most sims seem to create and people often complain about that when coming from other sims.If you prefer clipping then thats your problem if you like not feeling anything through your wheel.
I´m not the resident Realfeel expert but I´m fairly sure if you set MaxForceAtSteeringRack to a higher value than the actual peak on that given car, forces will indeed become weaker or "dilluted"; if you set it to a lower value than the actual peak, it will scale your wheel FFB strength (which is a combination of your controller & in-game setting) to peak at that MaxForceAtSteeringRack value, clipping anything beyond it (in case the car is capable of pulling higher forces on the steering rack than what you´ve set it to).
As per the previous reference, our default values clip 20-30% of the forces, otherwise weaker wheels would feel very light under lower steering forces. Users with stronger wheels may want to reduce or eliminate that by increasing MaxForceAtSteeringRack.