How difficult to chose an era. I remember my childhood watching Senna and Prost in the late 80s so I vote for the era without thinking more (for them). But I've mainly watch F1 during the 90s, which was impressive with huge technology improvements. As a sim racer, I've learned to respect all eras, but I admit the 70s and 80s cars, and the 90-91's cars became my favorite ones. They have some personnality, each one does its own thing, later cars seem to have the same personnality with different performances (I'm exagerating a bit, but you see my point).
The cool but deadly 70s cars, welcoming the ground effect era (amazing cars), in the late 70s and mid 80s, and after, the insane turbo era. Although the turjo era has ended, the beginning of the 90s still brought distinct cars with distinct personnalities.
I like the other 90s and 2ks eras, as These are the eras I remember the most, but it's different (in fact, among my first F1 sims were grand prix 2 and f1 challenge, these cars are still amazing), the general competition brought standardization.
Sim racing made me know the 60's and 70's eras and I must thank the developpers and the moding community there. These eras brought awsome cars, brutal, alive. Obviously only my childhood mande me chose an era because they are all great (I still need to discover more seriously the 30s and 50s cars).
I must agree with another comment, the GTs from the 90s were the best era for this category (maybe for the group C too, remember these incredible Peugeots?)
Anyway, thank you the sim racing community to allow us discover the F1 history. Reading and watching is one thing, experiencing (even at our humble level in our living room or office or bedroom) is the best way to understand this sport.
I admit the current era, and since the drs and kers things have been introduced, are not my cup of tea. I don't see the point of that. Well, the kers is ok, as it is something you could use whenever you wanted and which was the result of your car management. But the drs and its rules, no... These cars are beasts, fast and requiring more physical reistance to g forces than ever. But standardization and systems management are not my definition of racing. I enjoy racing on these cars in sims, but the qualities and talent they required (the real drivers are real champions, no doubt about this) are different than what I expect from those required by the racing I enjoy more (prost and senna's onboard videos are my thing).
But I enjoy that the sim racing community allow us to chose to race anything we want.
Defintely, the 80s, ground effect and turbo eras
The cool but deadly 70s cars, welcoming the ground effect era (amazing cars), in the late 70s and mid 80s, and after, the insane turbo era. Although the turjo era has ended, the beginning of the 90s still brought distinct cars with distinct personnalities.
I like the other 90s and 2ks eras, as These are the eras I remember the most, but it's different (in fact, among my first F1 sims were grand prix 2 and f1 challenge, these cars are still amazing), the general competition brought standardization.
Sim racing made me know the 60's and 70's eras and I must thank the developpers and the moding community there. These eras brought awsome cars, brutal, alive. Obviously only my childhood mande me chose an era because they are all great (I still need to discover more seriously the 30s and 50s cars).
I must agree with another comment, the GTs from the 90s were the best era for this category (maybe for the group C too, remember these incredible Peugeots?)
Anyway, thank you the sim racing community to allow us discover the F1 history. Reading and watching is one thing, experiencing (even at our humble level in our living room or office or bedroom) is the best way to understand this sport.
I admit the current era, and since the drs and kers things have been introduced, are not my cup of tea. I don't see the point of that. Well, the kers is ok, as it is something you could use whenever you wanted and which was the result of your car management. But the drs and its rules, no... These cars are beasts, fast and requiring more physical reistance to g forces than ever. But standardization and systems management are not my definition of racing. I enjoy racing on these cars in sims, but the qualities and talent they required (the real drivers are real champions, no doubt about this) are different than what I expect from those required by the racing I enjoy more (prost and senna's onboard videos are my thing).
But I enjoy that the sim racing community allow us to chose to race anything we want.
Defintely, the 80s, ground effect and turbo eras