safi hellie
@Simberia
How does GT2 model physics?
Does it model all the suspensions correctly? Does it have a strong tyre model?
I hear people always talk of AC mods being off physics wise etc, what does GT2 have under the hood as it were?
All this modern day marketing fluff about 3 stage tire carcass modelling etc etc and individual suspension components modelled etc did it boast all of that but decades ago?
Or is it guess work?
Has anything actually evolved is what i am really asking....
I mean, how can a game that much older be the 'best' still?
Or is it more edgy and cool the say you like really old games?
Does it model all the suspensions correctly? Does it have a strong tyre model?
I hear people always talk of AC mods being off physics wise etc, what does GT2 have under the hood as it were?
All this modern day marketing fluff about 3 stage tire carcass modelling etc etc and individual suspension components modelled etc did it boast all of that but decades ago?
Or is it guess work?
Has anything actually evolved is what i am really asking....
I mean, how can a game that much older be the 'best' still?
Or is it more edgy and cool the say you like really old games?