Cockpit cam all cars.

well this is slightly different, less obivous apex and pull away and a diferent rear view.
I use your because of 2 things:
1 - The less apex looking, the speed up and break effects
2 - Its set as default cockpit cam

By the way, can you please tell me wich part i need to edit just to make "a bit" far from the wheel? I guess its some fov, but there's a lot of fov options and everything lol.
 
If you change the fov it will move you away from the wheel.
Your looking for <View type="Head" ident="head-cam"
Parameter name="fov" type="scalar" value="45.0000" />

change 45 to 48 that should give you what your looking for.

or you can
x="0.0000" y="0.7500" z="-0.0540" />
x is left and right
y is the hight.
z is forward and back and will be diferent for all the cams.

Z+3.000


Z+2.000


Z+1.000

------------------------------ ZERO-------------------------------

Z-1.000


Z-2.000


Z-3.000

LOL it might be the other way around mmmmm cant remember of hand.
But you got the idea.


PS .1000 is 10 cm or 100mm
1.000 is 100 cm 1 meter or 1000 mm
Lol!!!!

I got it!!!

Thanks for the information, i will change it right now, i just want to bit a little bit away from the wheel, nothing else.
I belive i'll left the fov untouched and change just the z axis!
Thanks for the info and most of all, the mod! :thumbsup:
Maybe i'll try to mod the modmate cam using your cam as default cockpit view along with the modmate cameras. ;)
 
The CM implementation of 'head tipping' under braking and acceleration is the reverse of that of sims like Ferrari FVA (and even GTR2). I find the latter to be more realistic. Is such a mod possible?
 

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