This is to difficult for me.
I am not very good with physics.
When somebody else can make a update for it be my quest.
The RealFeel plugin has a console and logging function where it shows the calculated forces on the steering arm. These are the actual forces that are happening, and with the MaxForceAtSteeringRack you can define what value you'll consider 100% FFB. In Clio 1.5 this MaxForce value is -2500, which is 1/3 of the actual forces appearing behind the wheel. Due to this, 66% of the force range is lost in clipping, 33% force maxes out to 100% FFB.
To fix this, you have to set MaxForceAtSteeringRack for Clio to between -6300 (20% clipping max) and -6800 (10% clipping max). I wouldn't advise any lower than -6300 though, as standard cornering forces easily reach 6000 and there wouldn't be any room left for bumps, kerbs, etc.
What you have to do is make the default RealFeel values for the Clio like this:
Code:
[Clio]
MaxForceAtSteeringRack=-6300.000000
SteeringDamper=11500.000000
FFBMixerRealFeelPercent=100.000000
FrontGripEffect=0.000000
SmoothingLevel=3
Kf=6000.000000
Ks=5.000000
A=1.000000
Kr=7.000000
If you want to make people's life easier, you could add options in the car config (showroom -> install) with different values, if that's even possible. Might be an rFactor2 feature only with the FFB multiplier, so forgive me if I'm wrong.
-5800 (30% clipping max, stronger FFB feel, less detail)
-6300 (20% clipping max, standard FFB feel, normal detail)
-6800 (10% clipping max, lighter FFB feel, more detail)
For more road feel and wheel weight the FFB Low Force Boost option can be adjusted in-game to everyone's liking.
I never did modding, but tend to be good at troubleshooting stuff. If you need a hand, I'm happy to help with whatever I can.
P.S.: I couldn't figure out yet if you can adjust RealFeel values from within the mod. But if you add the above realfeel.ini segment to the description with the alternate options listed, people can set them accordingly.