Glien updated Clean Satsuma with a new update entry:
1.6
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1.6
+ bolts without rust
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+ bolts without rust
Are they reversed or appear black? Can you send a screenshot?I'm only seeing the engine textures, not the car body textures.Any ideas of what I did wrong?
* fixed ussue with car windows
+ added custom template for Satsuma Steering Wheel Cap, inspired by some real photos (To open mod's page click on it's name. To install template put Mods folder to a place where your MSCLoader mods are located)...
* fixed ussue with car windows
+ added custom template for Satsuma Steering Wheel Cap, inspired by some real photos (To open mod's page click on it's name. To install template put Mods folder to a place where your MSCLoader mods are located)...
Yes you can. If you know how to retexture some stuff..Is it possible to remove the retextures for the oil filter and rally suspension?
Actually, there’s an idea to make another version with oil filter, nitro tank etc. left untouched. But later.Is it possible to remove the retextures for the oil filter and rally suspension?
Well, it’s not the rust. The problem is how reflective surface flows into mate. It’s expected to do so gradient-like but it chops transition into some steps, as we can see on your screenshot. I would be happy to fix it, but honestly I don’t know how to, maybe it’s just how Unity deals with textures and you can do nothing about itMmmmm.. I still see some magical rust! ;( View attachment 291418
Well.. Your kinda missing some textures - Body_rust.tex - Body_rust_mask.tex i think thats da problem xdWell, it’s not the rust. The problem is how reflective surface flows into mate. It’s expected to do so gradient-like but it chops transition into some steps, as we can see on your screenshot. I would be happy to fix it, but honestly I don’t know how to, maybe it’s just how Unity deals with textures and you can do nothing about it
Uhh, as I remember the first texture is for kinda rust pattern and the second one is responsible for placing rust marks on car body with specific paint type (0 - with rust marks, 1 - ussual paint, 2 - metallic, you can set paint type via MSC Editor. ). Body_rust overlays car body texture and then Body_rust_mask actually masks things it should. So it’s not the problem.Well.. Your kinda missing some textures - Body_rust.tex - Body_rust_mask.tex i think thats da problem xd
Ohhhh!! Oki. I'll use matte ;PUhh, as I remember the first texture is for kinda rust pattern and the second one is responsible for placing rust marks on car body with specific paint type (0 - with rust marks, 1 - ussual paint, 2 - metallic, you can set paint type via MSC Editor. ). Body_rust overlays car body texture and then Body_rust_mask actually masks things it should. So it’s not the problem.
Wait, isn’t it already clear? Or there still scratches? Just can’t remember me including dashboard glass textures... I definitely did edit them, but maybe I forgot to put them in the archive.Nevermind..
I already remove scratches. Sometimes it says Wrong DDS - Just deleted whole thing and it's black! Import DDS BOM! DUNWait, isn’t it already clear? Or there still scratches? Just can’t remember me including dashboard glass textures... I definitely did edit them, but maybe I forgot to put them in the archive.