FormulaET
PAF SHREDD3R
Dave,
Sounds like we see similar perspective.
Time.....….always time. Practice makes perfect, I reckon.
I smooth, correct, or modify using the track tools in RTB. In fact, I seemed to have hit another plateau per say, using the concept developed by the creator. Common sense prevailing, I started to pay attention to the vertices' height as a point of reference given a particular means I'm trying to achieve.
The cross section tool is invaluable as it displays the vertices. But it is an arduous undertaking that involves trial and error, hence I am getting better at it.... utilizing it to achieve whatever is needed
It takes time, sometimes hours slip by.
I force myself off it sometimes to re charge.
I'm quite fond of the choices I made to the GP track; re introducing the blue/or colored area of the apex and having the rumble strips further off the track line. Makes it F1 like and helps to target the corner which is gratifying if taken proper at fast as possible.
With that, I had to re think the cross section.... extend a level vertice extended beyond the track material, for example. My last update had just terrain under the rumble strip which made it bumpy and would potentially spin the car if crossing over it. I was racking my brains trying to figure out why, and then how I did it originally by accident. That extended section was now able to be airbrushed with a material, concrete for example. Then I was able to color over it any color I wanted.... using all RTB track tools only. So I left some areas irregular to give it a natural feel, not totally smooth and predictable.
KS Editor I use, for now, to assign 1WALL_ to objects, gather object names, activate shadow casting, naming 1PIT_ lane or pitbox…… There is a correction tool for the L and R lines too, but I only used it thus far for Clarksville dilemma. Then of course to save the KN5 format.... so I know there are more possibilities but there is no User's Guide by Kunoz.
Anyhoo up in the future are Salem Speedway, Palm Beach International, Nazareth and maybe Kentucky.... if someone doesn't beat me to it.
Oh BTW, a young English engineer at my work does SCCA type meets, he turned me on the Corvette Test Track down in Bowling Green, Ky. I will give you a Dropbox link from my files as it was only available on a facebook group....
https://www.dropbox.com/s/2ewqwlq28ir9dot/NCM.rar?dl=0
Sounds like we see similar perspective.
Time.....….always time. Practice makes perfect, I reckon.
I smooth, correct, or modify using the track tools in RTB. In fact, I seemed to have hit another plateau per say, using the concept developed by the creator. Common sense prevailing, I started to pay attention to the vertices' height as a point of reference given a particular means I'm trying to achieve.
The cross section tool is invaluable as it displays the vertices. But it is an arduous undertaking that involves trial and error, hence I am getting better at it.... utilizing it to achieve whatever is needed
It takes time, sometimes hours slip by.
I force myself off it sometimes to re charge.
I'm quite fond of the choices I made to the GP track; re introducing the blue/or colored area of the apex and having the rumble strips further off the track line. Makes it F1 like and helps to target the corner which is gratifying if taken proper at fast as possible.
With that, I had to re think the cross section.... extend a level vertice extended beyond the track material, for example. My last update had just terrain under the rumble strip which made it bumpy and would potentially spin the car if crossing over it. I was racking my brains trying to figure out why, and then how I did it originally by accident. That extended section was now able to be airbrushed with a material, concrete for example. Then I was able to color over it any color I wanted.... using all RTB track tools only. So I left some areas irregular to give it a natural feel, not totally smooth and predictable.
KS Editor I use, for now, to assign 1WALL_ to objects, gather object names, activate shadow casting, naming 1PIT_ lane or pitbox…… There is a correction tool for the L and R lines too, but I only used it thus far for Clarksville dilemma. Then of course to save the KN5 format.... so I know there are more possibilities but there is no User's Guide by Kunoz.
Anyhoo up in the future are Salem Speedway, Palm Beach International, Nazareth and maybe Kentucky.... if someone doesn't beat me to it.
Oh BTW, a young English engineer at my work does SCCA type meets, he turned me on the Corvette Test Track down in Bowling Green, Ky. I will give you a Dropbox link from my files as it was only available on a facebook group....
https://www.dropbox.com/s/2ewqwlq28ir9dot/NCM.rar?dl=0