Hi all, I have the CART 98 mod installed, but the turbo mod cars wont show-up in game. Any ideas?
Hiya, is the series file not appearing? If it is, and the cars aren't there in the series, I might have missed a file as I repacked it for 1.8.
Hi all, I have the CART 98 mod installed, but the turbo mod cars wont show-up in game. Any ideas?
Yeah, series file appears but no cars in show room.
I assume a file is misplaced? Thank you!
Hi I'm not aware of such an issue? I'll check it over when I have some time, I've not had much time to work on this recently owing to studies but I can give it a look and see if there's any problems. What exactly is the issue, ie. do any AI use wrong chassis in your install?
Good night, my name is Rafael and I'm from Brazil, forgive me, my English is not of the best, my friend the situation is this, training for a race in Talladega I realized that the Aerodynamic Kit used by artificial intelligence (AI) is Road Course, the kit correct am not Speedway or Superspeedway? I tried several ways to solve this problem, but I did not succeed. How do I resolve this case?
Mod updated to v1.9. For best results, it is advised to remove all team folders from versions prior to v1.9 (ending in TP), as well as the "CART_Turbo" srs and tga files from the Series file.
V1.9 changelog:
- Mod shall herein be referred to as "CART Extreme Enhancement Patch".
- Further changes to TV cockpit cameras for all cars to enhance visibility. New camera files are in the works for V2.0 amongst other things.
- 2 new skins added: Hiro Matsushita (Arciero Wells part...
V2.0 changelog:
- Updated helmet shape to AMS standard shape; all helmet skins have been ported over
- Car rims reworked; all rims are now be paintable using included templates. See templates for instructions on file naming.
- Minor camera tweaks for increased visibility, realistic positioning, and aesthetic effect. This will be revisited again to adapt to the new helmet shape.
- Increased turbo inertia for slightly more lag, boost remains at 1.35bar
- SFX tweaks to make the...
I'm still a couple weeks from being able to actually drive the cars, but I downloaded it and had the AI run around. One thing I noticed right away is the helmet sits really low in the car. I'm looking forward to trying the physics when I can get back to my rig
View attachment 289615
I'd say it is more regarding the proportions. The helmet looks very small there.
Thank you for the work, Joshums. Regarding the name, maybe something simpler like "CART 1998 Enhanced"? CART Extreme was named that way because of the Reiza sponsorship from Cockpit Extreme and the proper original was CARTfactor.
Turbo boost pressure is too high. The maximum intake manifold pressure allowed in 1998 was 40 inHg, that is approximately 1.35 bar. Intake manifold pressure = atmospheric pressure + turbo boost pressure, so to get boost pressure you need to subtract atmospheric pressure from the intake manifold pressure. The original mod's 0.35 bar was correct.
I thought there was a reason for this, however I don't think AMS simulates manifold pressure. If one assumes it's at a static 1, then yes, the 0.35 is correct. However, given AMS only simulates engine inertia, back torque, power, torque, temperature and fuel use (in relation to the engine) and calls power figures from a table (with possible modification from VThrottleGear values), then it follows that manifold pressure is not simulated.
One must remember the engine model from Automobilista is derived from rFactor, which did not support turbochargers/superchargers at all and thus had no need to simulate manifold pressure. I've chosen to work on this assumption and "simulate" it by reducing engine power and using 1.35bar, to bring it back up to actual power figures.
As I've always maintained this is an optional enhancement patch, you don't have to use it if you'd rather stick with the original, however there are many people who prefer the upgraded model to the original's and this patch is about much more than just the engines. As I say, if manifold pressure is not simulated in AMS, then only applying 0.35bar leaves that deficit remaining.
//TURBO SOUND
//POWER
VS_INSIDE_TURBO_POWER_WOOSH=0.5, TurboCharger\new2\turbo_power_woosh.wav
//BOV TURBO SOUNDS
VS_INSIDE_TURBO_BOV_OPEN_3=TurboCharger\new2\bov_open2.wav