I have a decent system and it runs at ~25 fps with only one car on track. Surely there is something that can be optimized..i'm getting 50-60 fps with full grid 120 on hotlap around the whole track on quite dated hardware
While the DIP is fairly high with this one I get between 55-60 FPS with this. Kunos tracks and mine run around 45-50 with this machine.I have a decent system and it runs at ~25 fps with only one car on track. Surely there is something that can be optimized..
Fixed pit box #2 (was to close to fence preventing ai qualifying)
Faster ai
some other minor changes
thanksfor your input wow im getting 50 fps full grid 120/150 fps on hotlap all max settings only my reflections and shadows medium on a gtx 680 and intel i5 3570? 1070 should yeild more than that.with graphics what do you mean by better? In what areas?.its a rfactor track originally and imo looks fine?Optimization graph is better than the first version of the circuit, but it is not all good, my pc is high end with a nvidia 1070, with official content and everything in ultra least rendering reflections that this high I'm in + - 80fps with full grill. In this circuit the is round +- 50fps.
Great work, I hope you can get better quality graphics, the circuit deserve;-)
thanksfor your input wow im getting 50 fps full grid 120/150 fps on hotlap all max settings only my reflections and shadows medium on a gtx 680 and intel i5 3570? 1070 should yeild more than that.with graphics what do you mean by better? In what areas?.its a rfactor track originally and imo looks fine?
Fix normals on trees around track
added collision kn5 for increased fps
shader changes