Elliot Faggetter
Premium
Ah! Under which tab is that please buddy? Appreciate the help!If you're using CSP 0.1.80-preview218, make sure to uncheck disable for screenshots for fidelityfx
Got it! Thanks buddy!
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Ah! Under which tab is that please buddy? Appreciate the help!If you're using CSP 0.1.80-preview218, make sure to uncheck disable for screenshots for fidelityfx
A couple of ideas.Hello All,
Was looking for some help.
When I change to this filter, everthing gets bright and it never adjusts to normal lighting and stays bright....Any suggestions?
Thank you Ciba1991 - I will give it a shot...A couple of ideas.
Try resetting pure to defaults.
Make sure you've installed manually and the script is being used.
If enabled, disable "shoot cubemap around focused car" in reflectionsfx
Hard to give more crumbs really. If you go to csp settings in content manager, there is a category called reflectionsfx on the left, and within it is the cube map optionThank you Ciba1991 - I will give it a shot...
Can you give me a trail of bread crumbs regarding shoot cube map and reflectionsfx - with respect to where I can find those settings?
yesHi, awesome PPF but, is it compatible with Pure 0.180?
there will be no updates to address the recently released pure update, as the filter is fully compatible with the new version.
Eventually an update will be released that will add new functionality that Pure 0.180 enables, but 1.0 is 100% ready for Pure 0.180.
Thank you.
This was not tested in VR, it is made only for PureHi . Can you use this when using VR. And can you use it with Sol and Pure. Many thanks.
Buenas el filtro para mí es uno de los mejores pero tengo un pequeño problema para que no sea el mejor y es que en las luces de frenos de los automóviles se ven como descolorido un rojo blanquecino alguna sugerencia de cómo arreglarlo ? GraciasCiba1991 submitted a new resource:
C13 AEGIS Post Processing Filter - Ultimate graphics
Read more about this resource...
Hi, the high brightness desaturation is intentional and part of the filter aesthetic. I have an experimental updated version available for CSP 0.1.80-preview218 on my patreon for free, that instead of white,fades bright brake lights towards orange if you'd like to try it out.Buenas el filtro para mí es uno de los mejores pero tengo un pequeño problema para que no sea el mejor y es que en las luces de frenos de los automóviles se ven como descolorido un rojo blanquecino alguna sugerencia de cómo arreglarlo ? Gracias
As some of you may know, you can now support my work on patreon @ https://www.patreon.com/C13Automotive
Supporters get access to the nitty gritty behind the scenes details and regular intermittent updates with all the experimental goodies you'd expect with a filter as advanced as C13 AEGIS. That said i intend to keep my promise to always keep my work public and when a stable version is found it will be available to all, no strings attached! So...
Extract the contents of the archive into the corresponding folders withing your ac install. in this case, simply extract the system folder in the archive to your ac root folderExcuse me for being dumb, but I'm new to modding. How exactly do I "install manually"?
View attachment 679243
When I first endeavored to write my custom tonemapping functions after CSP 0.1.80preview200+ made that possible, I was obviously out of my depth. The great thing about code is the freedom to experiment. As you may have noticed, C13 Aegis doesn't look quite like other filters. That's due to two things:
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- A fully custom tonemapping function (math yay)
- Using the ACES colorspace as the intermediary within which the tone mapping is being done