ACC British GT Series - Test Race @ Silverstone 24.04.23

Assetto Corsa Competizione Racing Club event
OK mate. Blue flags come up when the car behind is a second behind, so i figure i have a couple of corners before you’re in a position to overtake.
i like the real version of the rules because the approaching cars know that the car in front is going to drive around on the line. And can make amends.
Anyway, next time i won’t be in this position because i’ll be leading from lights to flag.. lol
The "real rule" is nice and all, but for it to work, you have to be in a grid with pros, have no ping etc.

You can't overtake that easily with these cars so without the car in front lifting, you need to get way too close to still be safe.
You never know if the slower car ahead will brake 20m earlier than you or you both might have a little warping.
If you're going for a "clean overtake without the slower car lifting", you'll either follow the car for 2 laps to know where to overtake or you'll crash frequently.

Or you brute force the overtake like in an aggressive battle for position by diving in and pushing the other car wide at the exit. But that's really ugly..


I'd need to see the replay but normally, in clubracing, for these reasons, the car in front would slightly lift (80% throttle for 2s) or clearly give the racing line to the overtaking car by leaving lots of room on the inside or staying tighter after the apex to let the faster car accelerate fully towards the exit kerb.
Normally that's done when the gap becomes 0.3s, so the slower car will lose around 0.1-0.2s, since the gap would close in the next braking zone / next corner anyway.

In ACC, you can even map blinkers (direction lights), which I'm heavily using since the 2 grids in that German community got merged into 1 grid of 50 drivers with me being right in the middle.
About 40x blue flags (or letting through an early stopper)
 
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The "real rule" is nice and all, but for it to work, you have to be in a grid with pros, have no ping etc.

You can't overtake that easily with these cars so without the car in front lifting, you need to get way too close to still be safe.
You never know if the slower car ahead will brake 20m earlier than you or you both might have a little warping.
If you're going for a "clean overtake without the slower car lifting", you'll either follow the car for 2 laps to know where to overtake or you frequently crash.

Or you brute force the overtake like in an aggressive battle for position by diving in and pushing the other car wide and the exit. But that's really ugly..


I'd need to see the replay but normally, in clubracing, for these reasons, the car in front would slightly lift (80% throttle for 2s) or clearly give the racing line to the overtaking car by leaving lots of room on the inside or staying tighter after the apex to let the faster car accelerate fully towards the exit kerb.
Normally that's done when the gap becomes 0.3s, so the slower car will lose around 0.1-0.2s, since the gap would close in the next braking zone / next corner anyway.

In ACC, you can even map blinkers (direction lights), which I'm heavily using since the 2 grids in that German community got merged into 1 grid of 50 drivers with me being right in the middle.
About 40x blue flags (or letting through an early stopper)
You've basically summed up what I was going to say
 
Just to make things nice and easy we'll adopt the esports guide to it.

BLUE FLAGS

  1. Blue flags are advisory, slow/lapped Drivers can stay on their line but must facilitate the lapping car by lifting to make sure they reduce the time lost to the faster car
  2. A blue-flagged Driver is not allowed to defend his track position against the lapping car and he/she should stay on his/her line. Drivers about to be lapped have to behave in a predictable way without sudden changes of direction. Drivers in front must not stay ahead of a lapping car within blue flag (1.5 seconds of) distance with the car behind closing in for more than one full lap. The blue flag distance is determined and indicated by the game on the player’s HUD and in-car safety device. The lapping car may use the flashing lights to indicate intention to pass or indicate the passing move.
It's sort of the same as the guide listed in the club rules anyway
  1. Do not alter your line or braking for a faster car behind you. Unpredictable moves have a way of ending the race for both of you. Let the faster car dictate when and where to initiate a pass, and only then assist by easing off of the throttle.
 
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I realise I’m part of the ‘problem’ as well as I too was in the new 296, it was a shame to see half the field(9 out of 20)in the same car, the beauty of GT3 is the diversity in the cars.
So maybe I’ll change down the line as a more diverse field would be nice to see however this might delay my skin even further, tough choice.. :sick:
:cool:
I think it is not a problem and i expected that with the new physics and new cars many go for them. And the new Ferrari is really a pleasure to drive, nothing wrong from my impressions to choose it.

But yes, a diverse field looks more interesting and is nicer to watch.
I think the car choice will get leveled again when people had time to drive more cars with the new physics.

In general, peoble should always drive the cars they like most. Its a bit down to Kunos to make a balanced BOP so that there is fair chance for every car.
 
Non sono pazzo... Sapevo che qualcosa mi aveva leggermente toccato:roflmao:

Per favore @Piero Maffi non farlo più alla prossima gara:rolleyes:

Good morning, I honestly didn't think I was in the wrong, so I apologise. As for waiting for the rider to be damaged, later there was contact with another rider and I waited for him to regain his position which I had damaged. I respect the rules and it can happen that you are wrong.
 
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@Piero Maffi have you got the in game radar active? It would have shown McFlunch to your left. You might not have know you hit him off so I'm hoping that's why you didn't follow the golden rule and wait?
Good morning, I honestly didn't think I was in the wrong, so I apologise. As for waiting for the rider to be damaged, later there was contact with another rider and I waited for him to regain his position which I had damaged. I respect the rules and it can happen that you are wrong.
 
Good morning, I honestly didn't think I was in the wrong, so I apologise. As for waiting for the rider to be damaged, later there was contact with another rider and I waited for him to regain his position which I had damaged. I respect the rules and it can happen that you are wrong.

No worries mate :thumbsup: Hope we all have clean races during this series :)
 
Sorry for the late race report, but here it comes:

I've made the switch from the AMG to the Lambo for this series, simply because I can't get the AMG to feel right. It's either understeery or oversteery, I just can't set it up, so it feels right. I always liked the Lambo and almost made the switch past season before the Spa race, to avoid the struggle through Eau rouge, but decided against it and paid the price :roflmao:. The Lambo feels amazing! I don't even know if it is just the updated physics engine or the EVO 2 update, but it is just so much fun to push, plus it looks and sounds amazing!

I did quite some laps in preparation for this race, tested some setups and was really happy with it. Maybe, I could've gone for slightly more rotation, but decided against it in the end to preserve the tyres. My quali setup on the other hand felt amazing. I lowered the tyre pressures below 26 psi to get even more tyre flex and therefore even more rotation, and added more camber and toe. Tyres were pretty much gone after 3 laps, but who cares, it's quali :).
I managed to get on pole after my first attempt and was going to sit the rest of the quali session out, because I was satisfied, until I saw Andrew and Will getting catching up timewise. So I went out for another quali stint and almost managed a 1:58:7/8 but ****ed up my last corner. Still got the pole with a tiny margin ahead of Andrew and Will.

Race start went kinda bad, cold tyres felt really slippery in the first few corners, resulting in me losing 1st place to Andrew pretty quickly :roflmao:. After the start I was pretty much defending against Ricardo, until we unfortunately crashed after a few laps, but that's racing, **** happens :cool:.
After that, the race was pretty much over, but I still enjoyed every lap until the end of it.
Now we've got the bad luck out of the way @RicardoJorge92 and can enjoy the rest of the series :D

As always, a big thank you to Chris for organizing, and congrats to the podiums, well done guys!
Off to the next one! :thumbsup:
 

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