Shovas Shovas Feb 12, 2024 #21 A new and timely DF video on the history of AA and image stability with a focus on TAA Key takeaway? AA peaked in 2013 with Crysis 3's SSAA lol
A new and timely DF video on the history of AA and image stability with a focus on TAA Key takeaway? AA peaked in 2013 with Crysis 3's SSAA lol
The Iron Wolf The Iron Wolf Feb 12, 2024 #22 Luckily no need for TAA in GTR2. sampleRateShading is basically SSAA. Last edited: Feb 12, 2024