Automobilista New Content Revealed

Paul Jeffrey

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Automobilista Membership Packages.jpg

Brazilian development team Reiza Studios have announced a new membership scheme and details of upcoming DLC content for new PC racing title Automobilista.

The natural successor to fan favourite Stock Car Extreme, Automobilista achieved Steam Early Access release to much community praise back in February and has already made a positive impression with many improvements over its earlier incarnations under the SCE title.

Featuring improved graphics and enhanced force feedback effects with a whole host of new content and many under the hood enhancements courtesy of the fully licensed ISI developed gmotor engine, Automobilista Early Access is aimed to be the first step towards Reiza breaking through to the next level of sim racing for the studio.

Following a successful indiegogo crowdfunding campaign Reiza released a detailed roadmap of content and game enhancements users of the title could expect throughout 2016. With a high majority of these items delivered already or are well on the way to hitting the game, Reiza have now announced that due to community demand they are opening up the opportunity to buy into a Reiza Membership package and gain access to both retail and beta version of AMS, access to backers only Reiza 51 development forum and access to all upcoming DLC packages with a potential of 40-50% saving on the full retail price of the DLC.

Members of any level who backed the Indiegogo campaign will automatically get the Reiza Membership All Inclusive package at no additional cost (access to Reiza 51 & AMS Beta along with all upcoming AMS DLC releases).

Ranging from US$ 2.99 to US$ 4.99 and aiming to contain either a completely new series or venue for the game, Reiza plan to bring between 10-12 DLC items released over the remainder of 2016 at the rate of approximately 1 DLC pack per month.

Renato Simioni of Reiza Studios had the following to say following the official announcement on the Reiza Studios Forum:

"We do have intention to do a couple more items beyond what´s listed as the announcement suggests, but obviously this list along with what had already been announced in the roadmap already gives us plenty of work for the whole year (and the goal is very much to wrap and deliver everything during 2016).

To some extent it will depend on what people want and how much they want it - again as the announcement says, in this regard the more people buy into the membership packages, the more they can show us there is demand for extra content, the more they can participate into deciding which type of content it should be, and the faster we can deliver it."

With an impressive line up of proposed new content, some items still to be implemented into the title from the original Indiegogo campaign and a strong base already making up AMS this new DLC and Membership announcement yet again pushes the very small Brazilian team closer still to producing a classic sim racing title for virtual racers across the world to enjoy.

Details of the 2 new membership packages can be found below:

Reiza Membership ALL INCLUSIVE Package.png

Reiza Membership ALL INCLUSIVE Upgrade Package.png


While not all deals have been fully closed, Reiza are in "advanced negotiations" to deliver the following DLC packs:
  • Imola/ITALY (historical & modern variants)
  • Oulton Park/UK
  • Cadwell Park/UK
  • Brands Hatch/UK
  • Hockenheim/GERMANY (historical & modern variants)
  • Hillclimb rally stage (Pikes Peak based) /US
  • Ultima GTR
  • Truck Racing - based on contents from Formula Truck 2013 (free for those who F-Truck 2013)
  • Aussie Racing Car
  • Divisão 3 (Historical Brazilian touring car series)
  • Group B Rally car
As mentioned by Renato Simioni more DLC content could be included as we go through the year and the success of the Reiza Membership scheme could influence additional content and faster release of proposed items to all who have bought in to the title.

Reiza Membership packs can be purchased here (all prices subject to change without notice).

Don't forget to check out Reiza Studios forum right here on RaceDepartment for all the latest news / discussions / mods and of course our superb Racing Club with the largest online grids in the community.

Will you be upgrading to one of the Reiza Membership packages when available? If you are eligible for the free DLC what are you looking forward to most? If you don't plan on becoming a member, will you be picking up some DLC along the way? What do you think of this new strategy by Reiza for AMS going forwards? So many questions! Discuss in the comments section below!
 
No matter how highly i rate AMS and Reiza's community interaction, i can't suggest to anybody to pay upfront for something that you can't say anything about yet.
I advertise against pre-ordering.
I advertise against season passes.

Buy the content once it's released and other community members approved the quality and value.

That said:I'm happy that Trucks will make their way into AMS and that F-Truck owners will get that update for free as it should be and if i wouldn't have backed, i most likely would have considered getting the season pass myself :D
I didn't back the option to get all DLCs with Reiza17, but then again i follow my own rules - at least sometimes - and will see for myself if i even like Reiza17 before deciding on DLCs for it.
Totally understand the sentiment. But for me reiza are the one developer out there who I personally trust to deliver all they have promised. Just my two cents :)
 
  • Aussie Racing Car


This ones a bit vague to me - any actual detail about this?

Is it similar to the current single manufacturer Super V8, updated single/multi make V8 Supercars or the actual motor bike engine powered Aussie Racing Cars?
 
Trolling, do you know what it even means, Aris and Stefano said exactly the same thing, are you them? How come am I "pissing" on each article, aren't we supposed to stay mature?

That does go both ways: When you dismiss AMS as "Another rfactor 1 that smart people do not buy", you are simply being disparaging, which I would not consider mature by any stretch of the imagination. A significant portion of the RD raceclubbers play Automobilista, and you're already calling them names.

I do think that you are missing out: AMS is a significant improvement over SCE physics wise (Which was already damn good, becuase Niels Heusinkveld has clearly shown that the data you put into the sim plays a far bigger role then the sim's engine), and I do think that with it now having fully implemented dynamic roads and tyre flatspotting it's definitely more advanced then iRacing, pCars and R3E physics wise. I'd say that it's on par with Assetto Corsa, and that it can keep up with rFactor 2, without having the problems of either of those games (the AI in Assetto and the "What's the point of all that extra modelling if you don't know how to use it?" in rFactor 2).

It's a bit like the 991. Sure, it's "Just another 911" but it sure has come a long way since it's inception.
 
I'll wait and see what the DLC is. Some of it will not interest me. And then it will probably be on sale sometime on steam. I am also appreciative of Reiza's delivery of AMS but lets face it, it was always going to be free to purchasers of GSCE. It's not like they actually would have got away with selling AMS seperately with near enough the same content. More like GSCE 3.0 with upgrades. Just my humble opinion though. I certainly like AMS and I will no doubt throw more cash at Rieza in the future.
 
Good reading forums,,,,, I read it before as I buy the Membership Package and need to pay 40-50% less on the DLC, reading through here I understood 'No, the membership package includes the DLCs to come'! (I was even considering it with where I still had to put money on the table of the DLC, because I actually think that AMS is a steal for what I paid for it.... (was less than 30$ for SCE if I remember correctly). So a buy for me!
 
For me it's an easy decision, "yes" the fact it's only $20 makes it an even easier decision.

I've only run AMS for about an hour at this point, but the first lock up produced a flat spot on the tyres which won me over instantly, and that flat spot via the FFB had my wheel vibrating in my hands, which is what I crave, realistic physics in my sims of choice.

Reiza has proven to me time & time again they are the best community orientated Dev in the genre, you only have to consider how much money they actually lost by offering AMS free to all who owned GSCE prior to Jan 6th, that's a heap of cash that they could of reaped, but they didn't which makes them an instant winner in this money oriented world.

I'm no fanboy, I'm a racing enthusiast and I just want a realistic Sim that offers me what a real race car does, or as close as the dev can get it. So far Reiza have been on the money with AMS, sure it may be an upgraded GSCE, but at least the upgrade has raised the bar and moved forward to bring reality even closer to the Simracing genre. I'm not really interested in testing with the Beta as I'm not really technically orientated, I'm just a rev head who wants to enjoy his racing. But if getting the beta allows me the privilege of half price DLC's, I'm in.

Considering Ive handed RRE over $200AUD in 12mths for their content and it doesn't have half the features AMS has, I'm feeling even more disappointed with RRE. Don't get me wrong I'm not knocking RRE, I enjoy my races with the league I'm with, it's just the pricing system I have an issue with. I enjoy the immersion that S3S has delivered, but there's more to sim racing than automated flags, crowds and pit personnel, but that's my opinion, not a trigger for a flame war.

Cheers.
 
but we as consumers need to stop throwing all our money at developers for content we haven't even seen yet
I don't really agree with this sentiment, not how you've put it.

Yes people need to stop being chumps and pre-ordering everything before they know whats coming. This is very relevant with the kind of deception that's come from AAA games and with many new developments. That said what's wrong with throwing your money in where you have a pre-existing sense of confidence in the developer and the product?

In an era where we're now able to finance games directly we may need to have a slight modification in our attitude. We're no longer just consumers. Yes if you only buy the end product you're a straight up consumer. However if you want to support development (and everything made needs someone to do that) then you need to modify your view. You're a backer, a financier, someone who is investing in a return and the return isn't necessarily the product as a consumer but the existence of the product itself. Its a sophisticated view most don't seem to be able to understand. They only see the perks, they only see the steam keys, they miss the abstract reality of what they're doing with their money.

Of course most gamers are in my opinion horrendously poor consumers, but that's a rule I think exists mostly in the realm of the mainstream, less so in the niche markets like simming where the users are a bit more demanding. I don't think we need to hamstring our own habits which are frankly exceptional based entirely on the irrational spending habits of mainstream gamers. If anything we need to be more interested in carefully investing through crowdfunding because we're not likely to get what we want from a big enough firm that won't need crowdfunding.

To me crowdfunding a reliable and honest developer you have confidence in is the exception to the pre-order rule. Its in fact essential to seeing what we want in a market that only favours big returns. Reiza banks almost entirely on their customer's loyalty and they clearly aren't interested in purely chasing maximum return which is not the same with many companies that do more deceptive work with their pre-order habits.

That's my view anyway.
 
Yes people need to stop being chumps and pre-ordering everything before they know whats coming. This is very relevant with the kind of deception that's come from AAA games and with many new developments. That said what's wrong with throwing your money in where you have a pre-existing sense of confidence in the developer and the product?

Exactly. I didn't have any experience with SMS and their offerings before Pcars but I still bought into WMD. I learned my lesson and will never do that again or give a single dime to SMS. At least the masses of graphics-philes liked it enough to where I have made a profit on the investment and am able to use those profits now to support the developers I trust to make a good sim which are Reiza, ISI and Sector3. I have no reservations giving money to those 3 devs for dlc, online access, memberships, etc.
 

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