AUTOMOBILISTA Motorsports Simulator is coming to Steam on Q1 2016

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Renato Simioni

Reiza Studios
AMS_LOGO.jpg

Successor of Stock Car Extreme, new racing simulator by Reiza Studios will be free to all current owners of SCE


AUTOMOBILISTA puts you in the driving seat of an advanced racing simulator to deliver a uniquely diverse motorsports experience!

As the natural successor to Reiza Studios´ previous title - the highly regarded Stock Car Extreme, originally released in 2013 - AUTOMOBILISTA continues to simulate premium Brazilian racing series such as Stock Car V8, Copa Petrobras de Marcas, Formula 3 Brasil and Mitsubishi Lancer Cup, now packing every car and every track from their respective 2015 championships.

Beyond the brazilian core, AUTOMOBILISTA is extensively complemented with one of the most diverse selections or racing vehicles to be found in a racing game: only in AUTOMOBILISTA will you be able to jump from a rental kart to a 800-HP F1 car; from drifting a Rallycross Evo X to jumping ramps in a Supertruck; from mastering the driving basics in a Formula Vee to managing a full 24h race in an endurance prototype; back and forth through time with historical and modern content including a sample from several decades of Grand Prix racing - all of this and much more within a few mouse clicks. Thoroughly researched and cohesively developed for maximum simulation accuracy, AUTOMOBILISTA captures the fun only motorsports in its various forms can provide.

In addition to the content already present in Stock Car Extreme - all of which comprehensively upgraded - AUTOMOBILISTA turns it up to a new level by adding all the new cars & tracks proposed in the SimRacing Bonanza crowdfunding campaign, new simulation features such as dynamic track conditions, advanced transmission and tire modelling, substantial upgrades to physics, graphics & audio, new game modes and much more!

SPECIAL OFFER - AUTOMOBILISTA free to everyone who owns Stock Car Extreme on Steam by January 5th!


AUTOMOBILISTA is an evolution of the project presented by Reiza´s successful crowdfunding campaign in July 2015. Originally proposed as an extensive free update to Stock Car Extreme, AMS has grown further to become a completely independent release from SCE - it will however remain free to everyone who bought Stock Car Extreme up until January 5th 2016.

Therefore if you already own SCE on Steam, AUTOMOBILISTA will become immediately available to you upon release!

SCE owners who have not yet activated their copy of Stock Car Extreme on Steam should do so before January 5th 2016 by retrieving their Stock Car Extreme Steam key here, and activating it on Steam. It is not necessary to install SCE on Steam - just have it activated there to ensure your free copy of AMS. This will have no effect on your SCE installation outside Steam, where serial numbers will remain functional (owners who had previously made the switch also have had their NonSteam Serial Numbers reactivated).

Upon launch, AUTOMOBILISTA will sell for US$ 39.99 so for those who don´t yet own Stock Car Extreme, this is a special opportunity to get both SCE now and simultaneously ensure a free copy of AUTOMOBILISTA - all for the current price of Stock Car Extreme (currently selling for the special Steam holiday price of US$ 22.49 / R$ 89.99). This special offer is available only until 5th January 2016, as from January 6th 2016 onwards buying Stock Car Extreme will no longer warrant a free copy of AUTOMOBILISTA.

AUTOMOBILISTA - Motorsports Simulator will be released exclusively on the Steam platform during Q1 2016.
Further information as it becomes available on www.game-automobilista.com

A few in-game screenies:

AMS_StockV8_Brasilia.jpg


AMS_F-V10_Kansai2.jpg

AMS_EvoX_Tykki2.jpg

AMS_F_Extreme-Inter2015.jpg

AMS_F-Vee_Brasilia.jpg

AMS_LancerR_VeloCitta.jpg

AMS_Supertruck_Montreal2.jpg

AMS_SuperV8_Kansai.jpg

AMS_Supertruck_Montreal.jpg

AMS_EvoX_Tykki.jpg
 
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Hello, just a question if I understand it correct:
I bought the game on steam a few weeks ago and what do I need to activate it?
Or is this activation only need for the boxed version?

Thanks in advance.
 
Have to ask this again, 'cause didn't got answer earlier. Is SCE beta in Steam enough? My normal SCE install is outside Steam. And I would like to keep it that way. Everything in Steam is very bad idea.
 
Have to ask this again, 'cause didn't got answer earlier. Is SCE beta in Steam enough? My normal SCE install is outside Steam. And I would like to keep it that way. Everything in Steam is very bad idea.
A few pages back Renato said they are trying to include the beta in this to make it easier for the backers so you wouldn't need to do this process, he said if doesn't work will have to send the keys manually. So no worries.
 
In an earlier post, Renato wrote that they are trying to include the SCE Beta keys so it obviously don't work atm (I tried without success). It only works for people that bought the boxed version before the Steam release. Not sure if we all need to write to Reiza support or PM them now? That would mean a ton of mails & PMs…
EDIT: dumped' :p
 
@Renato Simioni
I sent an email to sales with my purchase details of sce from last march and haven't recieved a reply.
I sent you a PM ( i think) to made you aware of my situation.
I have a non steam version and the beta steam version.
I'm aware of the busy time for you but I just want to make sure that you noticed my PM among the billions you probably have recieved.:)
Any solution at any time to ensure AMS in my steam library when it comes out or after that, would be perfect for me.

Thank you very much:thumbsup:
 
Renato any chance of adding built in scripts server side in AMS?
To allow us to do races like F Truck format (mid race full course yelllow for x laps). Do V8SC 3 race format where one of them is longer than the other 2 (would be nice to have the chance of doing like qualify -> race 1 -> race 2 reversed grid from R1 results -> race 3 with starting grid from qualify), etc.
 
Can you elaborate on this? How do you plan to roll DLCs out to ensure there is no fragmentation of the online community? How do you expect the packaging to look like?

Will content to be scattered over multiple DCLs to ensure you cover as many styles of racing as possible in each DLC or will they be neatly package based on racing series?
Will tracks and car be handle separately or will we see just a mix match of both?

The best solution to fragmentation that I've seen is that you pay to drive a car, not to drive against it, which I think is what iRacing does. Modability is a double edge sword, as having all these third-party mod tracks and cars is great for leagues and offline play, but contributes to the fragmentation for online pick-up races. Folks hate microtransactions, but if I could pay $1 to download whatever track/car I happen to be missing in-game on-the-fly I probably would. That being said, I'd want to see user ratings for that content to make sure it's quality. I'm guessing that's what the steam workshop is attempting to achieve? It kinda sucks seeing that there's a server with a decent grid, but I don't have the required content and I'm not even really sure where to go get it.
 
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