AUTOMOBILISTA: Fresh screenshots, videos and plenty of details

Renato Simioni

Reiza Studios
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Reiza Studios are happy to confirm that AUTOMOBILISTA - Motorsports Simulator will be released on Steam very soon.

As previously announced, AMS is the successor of Stock Car Extreme, featuring major new simulation features, numerous substantial improvements along with plenty of extra content.

We would like to share with you all now some details of what is under the hood of AMS:

Elite Brazilian Series

As a greatly revamped successor to Stock Car Extreme. AUTOMOBILISTA continues to simulate elite Brazilian autoracing series such as Stock Car V8, Copa Petrobras de Marcas, Formula 3 Brasil and Mitsubishi Lancer Cup, now packing every car and every track from their respective 2015 championships.

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Beyond the brazilian core, AUTOMOBILISTA is extensively complemented with one of the most diverse selections or racing vehicles to be found in a racing game. In AMS you will also find:

Diverse Racing Disciplines & Venues

In addition to the comprehensively upgraded content from Stock Car Extreme, AUTOMOBILISTA turns it up to a new level by adding all the new cars & tracks proposed in the SimRacing Bonanza crowdfunding campaign. In AUTOMOBILISTA will you be able to go from a casual rental kart heat to drifting a Mitsubishi Evo X around rallycross tracks; From jumping ramps in a Supertruck to mastering the driving basics in a Formula Vee; from trading paints in frantic Mini Challenge races to gruelling 24h multi-class endurance races - all of this and much more packed into a single racing simulator.

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Pure Simulation, Pure Fun

These are some of the features that make AMS stand out as a purebred racing simulator:

Upscaled 720 hz physics and 500 hz input rates (vs 360 hz &100 hz respectively in SCE) grants AMS super-accurate, high fidelity physics and Force Feedback

Vehicle physics based on models developed for professional racing teams with in-depth exclusive data

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Minutely detailed and accurately modelled race tracks with 3D bumps, custom road properties and air density according to its location and altitude

Engine sounds sampled from high-quality recordings of real cars

Capturing the ever-changing demands of racing

Cars with old-style gearbox mechanisms will demand proper gear engagement by using the clutch or synchronizing revs; modern cars will demand handling of advanced electronic systems; High downforce cars will create aerodynamic wake for those that follow; 24h cycles will allow racing from dusk to dawn and at night.
  • Dynamic track conditions turn the racing line into a grippy rubbery trail and builds up marbles offline
  • Dynamic tire damage & dirt pickup add further extra dimensions to the driving experience
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Quality Single & Multiplayer Racing

Racing with the AI cars in Stock Car Extreme is already widely regarded as one of the best in a racing game, and in AMS it has been further improved to provide quality racing challenge in any conditions and for all skill levels.

The multiplayer code from ISIMotor in turn ensures one of the most reliable network experiences in sim racing

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Accessible Simracing


A nicely streamlined 1080p UI allows users to quickly choose game mode, pick a car and track, set up a session up and hit the track within a few clicks. The thoroughly optimized graphics in turn provide users with the fluid frame rates required for a great sim racing experience even with a mid-level PC.

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To be continued...
 
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On a side note, I'm glad they changed the name, because the acronyms were getting confusing. I thought they dropped the "Game" part in the beta and called it Stock Car Extreme, but I look at the icon on my PC and it's GSC, Game Stock Car.
So one name is a good thing. Next it will probably be Automobilista Extreme. :confused:
 
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I didnt saw any details about the new GT3 Porsche car...that won the voting from backers of the crowd funding campaing.

I hope it can find its way for the release. :)

Likewise, I'm interested in testing it out compared to the Enduracers Flat6 for rF2.
I was originally against the car too, but some Flat6 races earlier this year changed that tune.
 
I didnt saw any details about the new GT3 Porsche car...that won the voting from backers of the crowd funding campaing.

I hope it can find its way for the release. :)

Maybe you wasn't supposed to talk about it until release as stated on Reiza51 Dev's Forum...right?
Same about track...
@Renato Simioni I think you should move the Reiza51 subforum on the Automobilista section...
 
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I have seen the video of Digiprost several times in the thread. Basically, in the minutes where he speaks Spanish (0-53sec). He explains which is great game and Reiza will do something great. In the coming days, he uploaded to YouTube, more gameplays.
 
well it is the same engine .. graphics improvement comes mostly from better textures and perhaps shaders .. also postfx are applied in those graphics comparison screens (sweetfx i think) and using them will cost you few FPS ... next project should have new engine ...
 
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