i hate to say it but assetto corsa will tank on consoles,its just not controller friendly.
no custom championships,no rain,no night,no leaderboards.no real multi player.
yep i see only bad things for it.
There is much wisdom in what you say, I'm afraid. As a console player, I agree and disagree with you. First, we don't have to look far to see the "
raging inferno" that happens when making controller play difficult. Putting aside your opinion and my opinion on Project Cars,we can learn a lot from these console pioneers. They took the jump first after all. Many of us console SIM racers (yes, we exist....and can even get close now with new hardware and data streaming) applauded the exquisite difficulty that SMS patched in with 6.0. Then came the "I hate you and will kill your children" forum love letters from console guys. Not all, but a common theme developed -- casual user, console user, no wheel, hotlap king, and usually in a GT3 car.
But we all saw what a very advanced (SETA) Tire Model can do. And, um, wow. So today, patch 8.0 drops that reverts back to 6.0 after SMS "caved" to the whiners before Christmas with patch 7.0. I applaud them for holding their line on tires. And the physics is literally 1000% better than any other racer on the console.
What sunk SMS (and really, with their development and money, they are never really "sunk" now...something Kunos can look forward to) was their inattention to detail (bugs) and their disastrous multi-player experience. To be fair, at least on the Xbox One, I'm not sure Microsoft did not cause much of this, but if Turn 10 can get multi-player perfect (picture a room full of record executives actually creating "Dark Side of the Moon"
), then anyone can. These two things will rocket Assetto to the top of the charts in no time if they can outsmart Microsoft and be bug free. From what I hear, we will have no "physics controversy" in Assetto land. (Prays to baby Jesus).
@Peter Hooper is right. There are many console users (here mostly, but elsewhere too) that will relish the difficulty, talk down the idiots, and look forward to that day where realism and on-line full grids mix like teenagers in love.
@Bram - XBO users can go to 16 except in (you guessed it) Turn 10's Forza 6. I believe the grids are either 22 or 24 in that game for on line play. My question is this -- is cross-platform play even a reality now? Will it be in the future? Is it something that is possible within the Win10 O/S but just needs to be programmed by the devs? Because the XBO has been upgraded and will essentially run on Win10 for it's type. If this does happen, it will be epic. The biggest "next step" out there, especially for us console guys.