EDIT: I've added a video showing some of the AI problems, look further down the post.
EDIT#2: I've added yet another video showcasing the AI issues of v1.2.1
Those of you hoping for a proper offline racing experience with the 1.2 update.. I'm sorry to have to disappoint you.
Only 30 minutes of testing various AI cars on various tracks (Imola, Spa, Monza) I was basically bombarded with AI problems, one after the other in quick succession.
-AI almost coming to a stop in T1, no matter how fast or slow the corner is. Even when everything is clear ahead the AI’s will hesitate getting on the gas on T1 exit. Slows up the pack and causes chaos.
-Extremely hesitant to make proper moves, yet still punting into you and other AI cars like drunkards.
-AI cars are swerving like they’re drunk on lap 1. Complete disregard of other cars, very bad spatial awareness.
-AI cars are putting wheels on the grass for no logical reason: plenty of space on each side.
-An AI will throw its whole car unto the grass for no reason: it's not trying to avoid a collision for example.
-AI cars are braking - for no reason - on the straights.
-AI cars are swerving without knowing you’re next to them; often resulting in race ending collisions.
-The “Gran Turismo AI maneuver”: An AI car will often hit the brakes and back completely out right when you’re alongside about to make a pass, just like the AI of Gran Turismo used to do.
-AI cars are often taking way too much speed into fast corners and then panic hitting the brakes in the middle of the corner.
-No defending down the straights – when they do defend it’s typically when you’re alongside the AI car and it’ll simply swerve right into your car.
-If one of the front runners spin and end up stationary on the track, the cars behind are often not able to drive around the stationary car; it seems they still lack the logic to drive around an object. They will just park in two long rows behind it and wait.
-AI doesn’t respond to yellow flags – I spun, ended on the track, then after about 5-10 seconds two AI cars drove straight into me at full speed. First of all they didn’t lift or brake, and secondly they weren’t able to drive around me instead of hitting me.
-AI exhibiting completely reckless behavior after losing control: an AI car at full speed clips another car in front, starts to lose control. Lifts, tries to countersteer, gets it somewhat under control on the tarmac runoff, until he then completely floors the throttle for no reason and power drifts straight into the path on the stampeding pack. Complete chaos and race ruined. This happened three times in a row after restarting the race.
-AI is horrible at controlling powerful turbo cars; fish tailing at the starts, looks very bad and quite dangerous for other drivers.
So all in all, regarding AI, 1.2 is a huge disappointment, along with the force feedback which is a big step backwards (but let's leave that for another discussion shall we).
I'd love to hear your thoughts on this.
EDIT#2: I've added yet another video showcasing the AI issues of v1.2.1
Those of you hoping for a proper offline racing experience with the 1.2 update.. I'm sorry to have to disappoint you.
Only 30 minutes of testing various AI cars on various tracks (Imola, Spa, Monza) I was basically bombarded with AI problems, one after the other in quick succession.
-AI almost coming to a stop in T1, no matter how fast or slow the corner is. Even when everything is clear ahead the AI’s will hesitate getting on the gas on T1 exit. Slows up the pack and causes chaos.
-Extremely hesitant to make proper moves, yet still punting into you and other AI cars like drunkards.
-AI cars are swerving like they’re drunk on lap 1. Complete disregard of other cars, very bad spatial awareness.
-AI cars are putting wheels on the grass for no logical reason: plenty of space on each side.
-An AI will throw its whole car unto the grass for no reason: it's not trying to avoid a collision for example.
-AI cars are braking - for no reason - on the straights.
-AI cars are swerving without knowing you’re next to them; often resulting in race ending collisions.
-The “Gran Turismo AI maneuver”: An AI car will often hit the brakes and back completely out right when you’re alongside about to make a pass, just like the AI of Gran Turismo used to do.
-AI cars are often taking way too much speed into fast corners and then panic hitting the brakes in the middle of the corner.
-No defending down the straights – when they do defend it’s typically when you’re alongside the AI car and it’ll simply swerve right into your car.
-If one of the front runners spin and end up stationary on the track, the cars behind are often not able to drive around the stationary car; it seems they still lack the logic to drive around an object. They will just park in two long rows behind it and wait.
-AI doesn’t respond to yellow flags – I spun, ended on the track, then after about 5-10 seconds two AI cars drove straight into me at full speed. First of all they didn’t lift or brake, and secondly they weren’t able to drive around me instead of hitting me.
-AI exhibiting completely reckless behavior after losing control: an AI car at full speed clips another car in front, starts to lose control. Lifts, tries to countersteer, gets it somewhat under control on the tarmac runoff, until he then completely floors the throttle for no reason and power drifts straight into the path on the stampeding pack. Complete chaos and race ruined. This happened three times in a row after restarting the race.
-AI is horrible at controlling powerful turbo cars; fish tailing at the starts, looks very bad and quite dangerous for other drivers.
So all in all, regarding AI, 1.2 is a huge disappointment, along with the force feedback which is a big step backwards (but let's leave that for another discussion shall we).
I'd love to hear your thoughts on this.
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