Fantasy Monster, a bit basic.
scorpyo wrote a tutorial for me how to create a x-file and i want now that you will test it for me
heres the body for new r8 lms, including all psd files for painting
https://mega.nz/#!ihRSmJ4J!olGWlspH6mmZ712gTkZvPZnyowUVB-4eoMJCHXwvvkY
please tell me if everything is ok or things have to be changed, thx
note: because of the shaders used for sce/ams there has to be a alpha channel on all textures, this cause that the car will shown transparent on deep exploration or 3dsimed for example, maybe you have to remove the alpha channels for painting and add them later again when saving your paintings as .dds... in 3dimed you also can change the transparency on materials editor so theres no need to remove the alpha channels
edit: updated link... i added also a obj file what you can open with nearly all 3d programs also you can use it for photoshop 3d painting
Well, I did import the model in Photoshop and it works!... But I must admit I had never done it before! So I did not really know how to handle it from there... So far I only used a 3d Psd files already done so I could just start painting...wow so much feedback
@NWRAP is that in a external program or have you made a custom spinner ? looks great BTW
Interesting. Logo symbol looks like older version of Česká pojišťovna (Czech Insurance) logo.Working on 2001 season skins for V10. Anyone know what sponsor that is?
Wow, great stuff. That 99 livery suits the newer VF shape so well!
Here's a retro livery I did a little while ago.