AMS - Hints, Tips and Things You Might Have Missed

Hi, as AMS is new for most of us I decided to start this thread with things you might not notice in this game, things that migh help or just extend your experience. If somebody wants to add something, feel free (please add --> before your tip to make it visible in text/posts). Thank you
Tips are usualy written in short informative form. If you wanna details ask or google :)

--> You might need to restart you PC after AMS installation if you encouter FFB and control mapping issues
--> Some cars (V10) have auto upshift setting that is located in 1s garage menu, you need to turn it off there (different than difficulty assits)
--> Cars now have TC and ABS settings in garage menu (different than difficulty assists). You can map them to buttons (TC step up/down, ABS step up/down)
--> Formula Classic (1988) and Retro don`t require clutching on upshifts, just throttle liffting. You still need to clutch (H&T preferably) on downshifts
--> You can drive any car on dirt and super truck tracks by selecting All cars and tracks in class selection screen
--> Selecting All cars and tracks allows you to have mixed class sessions
--> Your pit garage has interior tuned to colors of your team, with team logo on walls
--> For more ballanced jumps with super strucks, brake as approaching edge of ramp and than accelerate and hold throttle mid air. Braking mid air will cause nose dive, rotating wheels will lean your vehicle
--> You can now turn on/off Virtual rearview mirrors in cockpit and Self in rearview in Display settings
--> Along with grip level of track, you can select how fast is track rubbering.
--> You can edit DynHud via editor located in /Plugins/DynHUD/editor.
--> You can choose if you wanna use DynHud or stock hud in Display menu
--> DRS can now be enabled only in DRS zones. You will get the notification on bottom left corner when entering such a zone.
--> There is a surprise at the end of RealFeel.ini :)
--> Nurburgring GP track by Patrick contains hot chicks on live billboards allong track - don`t get distracted!
ADDITION_1:
--> MoTec DataAquisition and Spotter plugins are working in AMS
--> Horsepowers in car description represent HP output on wheels not engine output
--> Formula 1 cars that are started with external starter in pit can`t be restarted after stalling out on track (list of vehicles related to this will be added after testing)
ADDITION_2:
-->
You can disable SweetFX in AMS launcher
--> To run AMS with antialiasing you have to force it via graphic driver (Nvidia profiler or inspector)
--> If you have performance issues related to FFB try setting FFB effects to low or/and set FFB Skip Updates="1" (or 2,3,4, etc) in Controller.ini (located in your game UserData folder)
--> If you have good FPS but still experience stuttering try to run AMS in fullscreen instead of widowed mode. You can set it in AMS Launcher
--> Track usage transfer from session to session (going from practice to qually to race) with some loose of rubber when changing.
ADDITION 3:
-->
compound of used tyres affect how fast is track rubbering
ADDITION 4:
-->
by editing Eyepoint in car_cockpit.ini you can set starting position of your cockpit camera. From where you can adjust seat forward and backward. That will allow you to move closer to dahsboard.
for example StockV8_2015_cockpitinfo.ini:

Eyepoint=(0.391, 0.78, 0.44) // Driver eyepoint (cockpit view only) ( LEFT/RIGHT, UP/DOWN, FORWARD/BACK)
Editing last value to lower or negative will set you starting position closer to dash. Same goes for vertical and lateral positioning.
--> there are different layouts of DynHUD for practice, race, replay ... if you wanna only one, delete all except overlay.ini in Automobilista\Plugins\DynHUD\config\ ... or alternatively copy paste conetnt of overlay.ini to other ini files (overlay_RACE.ini)
--> excelent Crew Chief (crurrently V4) is now working with AMS (credists and thanx to @mr_belowski and @gongo )
 
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Hi All, I need some tips with an issue I am having. I had a test day at spielberg and even though my fps is around 200 I have slow down / stutter. Any idea what may cause this?
Cheers
Sorry can't really help, mine version runs perfectly smooth. Is it happening on certain occasions? (running on curbs, passing pits, ...)
You might try not to run SweetFX but I'm sure devs are aware of performance issues some players are having and they should deal with it...
 
I was tearing my hair out until I found that - disabling everything, restarting, reading every forum post twice... Somehow, that had selected itself without my noticing. I reckon it may be the cause of a lot the fps issues where the counter says 60+ and your brain says no chance!
 
Thanks for all the quick replies guys, an at work atm but I reckon the default graphics settings did have windowed mode selected. Will check it out tonight and let you know. What does windowed mode actually do?
 
--> Formula 1 cars that are started with external starter in pit can`t be restarted after stalling out on track (list of vehicles related to this will be added after testing)

It was like that in SCE as well. However, also like in SCE, you can add one. You can also add launch control, starter, and a pit-lane speed limiter to any car that doesn't have one.
 
It was like that in SCE as well. However, also like in SCE, you can add one. You can also add launch control, starter, and a pit-lane speed limiter to any car that doesn't have one.
Nah that is not something i would want to do... Perhaps it is silly but i like to have this things set realistically
 
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Even running in fullscreen, I'm suffering from stuttering.

I have an i5 4690k and gtx970 running with oc. I'm playing in 4k resolution with DSR.
Vsync is on, so the fps is locked at 60hz. No dropdowns in fps, but the stutter stops after a few laps in race.
 
--> MoTec DataAquisition and Spotter plugins are is working in AMS

I'm having problems to get the Motec plugin working properly with Automobilista. I've got the Motec part running (already used it for rF2 and Race07). In Automobilista the plugin seems to be working OK (sounds beep when they should and it responds to key commands) and a MotecLogFile is produced but there is no data when I open it in Motec.

Could you please tell me which version of the MotecPlugin you are using for Automobilista.
I would also be grateful if you, or someone else, could share your MotecPlugin.ini file used in Automobilista.

Thanks in advance
 
I'm having problems to get the Motec plugin working properly with Automobilista. I've got the Motec part running (already used it for rF2 and Race07). In Automobilista the plugin seems to be working OK (sounds beep when they should and it responds to key commands) and a MotecLogFile is produced but there is no data when I open it in Motec.

Could you please tell me which version of the MotecPlugin you are using for Automobilista.
I would also be grateful if you, or someone else, could share your MotecPlugin.ini file used in Automobilista.

Thanks in advance
Try create new worksheet in motec.. In AMS some channels have different names i think and are not showing in worksheets made for Race07, AC.... Suspension for example ..
Next week when I'll get home I'll post working WS with channels and math useful to setup your car (susp. histograms, rpms-gearing, oversteer, tyres, brakes, ride hight, etc.)

And I'm using the same plugin i used with SCE... Don't know the ver number but it is the one with patch for newer motec
 
Try create new worksheet in motec.. In AMS some channels have different names i think and are not showing in worksheets made for Race07, AC.... Suspension for example ..
Next week when I'll get home I'll post working WS with channels and math useful to setup your car (susp. histograms, rpms-gearing, oversteer, tyres, brakes, ride hight, etc.)

And I'm using the same plugin i used with SCE... Don't know the ver number but it is the one with patch for newer motec

Thanks for the quick reply and for the offer to provide a WS for Automobilista. :thumbsup: That will be very valuable once I get the plugin working.

I don't think the worksheet is my primary problem though. Cause when I open the log files into the worksheet in Motec i2 it just says "no data" and all my logfiles are only 23k.
I'm not sure that the MotecPlugin.ini (rFactor (1) Motec Plugin 1.10 14th Feb 2012) generated is OK either. There are for example no [Channel]-section in it.
I haven't used the plugin with SCE so I don't know which version works for SCE and I haven't found the version with the patch yet. So first I have to find the right plugin version.

Looking forward to your worksheet next week. By then I hopefully have got the plugin working. I might also start a specific Motec-thread here if can't solve it. :)
 
Thanks for the quick reply and for the offer to provide a WS for Automobilista. :thumbsup: That will be very valuable once I get the plugin working.

I don't think the worksheet is my primary problem though. Cause when I open the log files into the worksheet in Motec i2 it just says "no data" and all my logfiles are only 23k.
I'm not sure that the MotecPlugin.ini (rFactor (1) Motec Plugin 1.10 14th Feb 2012) generated is OK either. There are for example no [Channel]-section in it.
I haven't used the plugin with SCE so I don't know which version works for SCE and I haven't found the version with the patch yet. So first I have to find the right plugin version.

Looking forward to your worksheet next week. By then I hopefully have got the plugin working. I might also start a specific Motec-thread here if can't solve it. :)

You need the patch for motec pluggin
Data acquisition plugin 1.32 or something like that... Can't check.. 5000 km away from my pc ;)
 
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