Alpine pass (Stelvio)

Tracks Alpine pass (Stelvio) 0.61

Login or Register an account to download this content
Thank you very much for the infos; I picture the wall's texture more like this: Ex1, Ex2, if it's more explicit to you; I'm pointing at the horizontal pattern scheme, not the type of bricks used for.
The scenary is great and the layout is challenging but sadly my eyes kept appealed by the wall :(.
 
Last edited:
Walls is something that took most of the time to make, and still not 100% happy how they looks now

wall and enviroment textures are the best i found among free textures at the moment, but
in case you have some textures to override, material uses st_wall.dds and st_wall_nm.dds textures
to override copy them into texture folder or create skin folder via CM for example.



not sure i get it right, if it possible to highlight this area ?



Nice to hear.
Do you mean something like time gates on rally stages? or just thicker lines?
Thank you for your kind reply, I wondered if you could have a larger number of car pitches to use your circuit as a climb race, indeed it would be nice an update with starting line in that sense
 
Some pics how it looks like at the moment
uOg2Tdqh.jpg

ce5GV48h.png

kVIsaDkh.jpg

5QlYgVyh.jpg

9Ud2rJPh.jpg

painted diffuse texture for mountains, tweaked shaders
 

Latest News

Do you prefer licensed hardware?

  • Yes for me it is vital

  • Yes, but only if it's a manufacturer I like

  • Yes, but only if the price is right

  • No, a generic wheel is fine

  • No, I would be ok with a replica


Results are only viewable after voting.
Back
Top