Same problem as a fair few posted backward in the thread, with a prominent glow emitting from under the car at every track. It's almost as if the texture layer the car sits on in terms of game build is more reflective, metallic or lighter than the rest of the track. This in turn creates almost a bow wave of stuttering black lines that border the glow. The same is happening in the rear view. Worst at Suzuka in full sunshine so far but there on every track in varied conditions.
Also, there is often a green matrix bleeding through in the distance emanating I'd imagine from vegetation either side of the track. Noticed this most prominently approaching Eau Rouge at Spa & on the initial Korean straights. Both bad enough to be as distracting as the under glow from the car.
Third issue is distant blue curbs at Monza for most of the lap but that's a minor thing & you need to be looking at the vanishing points to really notice it.
Lastly, it's not my processor, GFX card, drivers or RAM, mobo, clocking, timings, or any other hardware related incident or anomaly, so no generic update your drivers answers please. Trust me, my PC is more than ticketyboo when it comes to running games on ultra... I have also tried this mod with Storm Real Weather, & without Storm Real Weather. With SweetFX & without SweetFX. With InjectFX & without InjectFX. In reset vanilla mode without any other mods & with random other mods installed. Increased gamma, decreased gamma. Used QSAA & normal MSAA. In fact, if you can think of it, I have probably tried it.
So the underglow issue must simply be that layer the car sits on. The green matrix bleed in the distance, I have no idea...
Don't get me wrong, I'm not whining for the sake of whining, I'm merely trying to give the Devs some information & instances to investigate & without these issues this mod would be quite simply... perfect.