If cars were that difficult in the past, all the racing drivers would last about as long as bomber crews in the Second World War.
The reality is that with simulators there are a lot of accepted differences that we cannot recreate in a simulator, although I am an advocator that sims are pretty accurate, the fact is that they miss a lot of things the real world brings to the table.
You just have to observe our gentleman’s races to see that if they were for real not many or probably none of us would be around after a few weeks of racing.
You would not run any sport for the minority, ie make the pockets in a snooker table half the size and double the size of the snooker table, make dart boards half the size, make a 1500 meter race 150miles, these could take your argument and apply it, In the end you just keep marginalising every sport down to a couple of oddly unusually talented people.
I used to drive an early 1980’s F3 car along side my road car at the same event, the f3 car has extremely high levels of grip, it did not budge from your chosen steering input, small slip angles admittedly, but masses of grip compared to my road car that would marginally slide around on its road tyres. Both were easy to drive.
Now I could have run the f3 car with very skinny low grip road tyres, removed all the down force and driven it and probably would have spent most of my time sitting in ditches or more likely hospitals.
Cars are supposed to be easyish to drive, they all should have some sort of predictable handling trait, when they don’t you have hospitals full of those people who race them..
We cannot feel these simulated cars, it relies on some having a more sensitive approach to a digital feeling than others.
So my statement WHY is I think a valid one.