Since this thread's title does not preclude it,
here is Niels Heusinkveld's tutorial about throttle response:
Extracted from that: Assetto Corsa's throttle vs RPM torque curves:
.. vs something more realistic:
IMO, it should not be too hard, e.g. in SimHub, to add a recalculation
based on throttle position HID axis value and engine RPM telemetry,
that provides corrected throttle signals to games for more credible torque.
Whether such correction can be implemented with sufficiently low latency
(it might yield sensations like turbo lag) remains to be determined.
here is Niels Heusinkveld's tutorial about throttle response:
Extracted from that: Assetto Corsa's throttle vs RPM torque curves:
.. vs something more realistic:
IMO, it should not be too hard, e.g. in SimHub, to add a recalculation
based on throttle position HID axis value and engine RPM telemetry,
that provides corrected throttle signals to games for more credible torque.
Whether such correction can be implemented with sufficiently low latency
(it might yield sensations like turbo lag) remains to be determined.