Glad it helped! AwesomeHi RasmusP have followed your video and patched .dlls then placed in game root folder, shimmering now reduced by 90 % Thank You.
Your screenshots are not showing.
Oh okay... for me they show, strange one!Hi on windows 7 ultimate.
No probThis fixed my GTR2 that looked awful after I changed from AMD to Nvidia (Still love my 1080TI though )
Thanx RasmusP
Oh okay... for me they show, strange one!
Anyway I edited the post so you can click on the links
Here they are again:
Clamp: left, Default: right
Default
Clamp
You clearly don't, absolutely right! I would do a video but Youtube has a too low bitrate for that.How do you see improvements with flickering in still images?
You clearly don't, absolutely right! I would do a video but Youtube has a too low bitrate for that.
What you can see is that there are less jaggies on the images, so it's likely to have less flickering too
I like that you asked this, cause I always hate the anti-aliasing comparisons in gaming tests with standing still images and when you launch the game your self your eyes are bleeding
Yep! And both Screenshots are already with 8x msaa + 4x sgssaa so you only compare the maximum of AA with lod clamp or non-clamp.The ISI engine that AMS uses and that started with rFactor is especially sensitive to crawling, shimmering and flickering. Super sampling or SGSS has been the only way to get rid of it over the years. Screen shots can look very nice, but then horrible when you are in your car and moving in the game. But you know that already!
Someone claimed earlier in the thread that after upgrading to the Windows 10 Fall Update, NVIDIA AA (as set in the AMS Config AA presets) stopped working. Anyone else that has updated can share his experience ?
I had the same issue with the current release version as well, all fixed after a clean reinstall of Win10. It's more like the update breaks something in the driver chain.
Don't have this track and only run AMS every now and then so I can't check it quickly, sorry.
But for all DX9 games there is the solution of SGSSAA (what you seem to already run?) and if that's not enough you can bring the LOD BIAS CLAMP back even on newer GPUs.
What GPU do you have?
Anyway: if you need some help with it just ask, I'll give you a short instruction.
Download this:
http://www.racedepartment.com/downl...idia-drivers-patcher-tools-x86-x64-guzz.7083/
and this test programm:
AF Tester
Now you have two patcher executables for 32bit and 64bit.
Now put these two nvidia files (you need to do this everytime the driver updates!!!):
C:\Windows\System32\nvd3dumx.dll
and
C:\Windows\SysWOW64\nvd3dum.dll
in the same folder as the patcher executables and run both.
To test if they work: put both (if you aren't sure if it's 32 or 64bit) patched DLLs, it doesn't hurt to have both in the destination folder!, next to the D3DAFTester executable and run it.
If you now take the LOD Bias slider below 0, nothing should happen!
If it works put the patched DLLs next to your AMS executable and you now have a clamped LOD bias, which will reduce flickering! It will also make far ways things a bit blurrier, but I prefer it!
Only works for DX9 and yeah, written explanations are always a pain...
Here is a soundless video of it
And here are Screenshots of the CLAMP setting. It's not much but overall it reduces flickering quite well!
Clamp: left, Default: right
Default
Clamp
Mipmap Adjust Mode="1" // 0 = Disabled, 1 = Clamp, 2 = Bias
Mipmap Bias="0.00000"
Okay... I officially declare my love to your studios!I strongly recommend that people do not do this. There is no reason to have people go around hacking their drivers files when we offer a built in solution by editing the following lines to this in your PLR file. In fact we may just add a Texture Sharpening option to the in game menu, to stop this type of advice full stop.
The previous. AFAIK the fall update isn't even out yet (only for insider branch), and this was about a month ago anyway.Did you do a clean reinstall of the Fall Creators Update, or a previous version ?
In fact we may just add a Texture Sharpening option to the in game menu, to stop this type of advice full stop.
This setting wasn't available in rfactor, we added it.