Open Post Processing app, right click to filter name and select Edit. Here you can go to glare section and adjust bloom valueHello, first of all i would like to thank you for your awesome work (i really like it).
I would also like to know if it is possible to reduce the spread of the brake light's glare, like on this screenshot:
Thank you.
It shouldVR support?
1.62 is compatible. Disable and renableSo I'm having an issue where all "daytime" light is just flat black, and nighttime just looks like an underexposed daytime.
CSP 1.62
SOL 1.6
Latest A3PP
Maybe it's something to do with CSP 1.62?
1.62 is compatible. Disable and renable
A3PP and try again
Changelog:
- A3PP_Sol15 is now A3PP (remember to set it in video settings)
- (Old) A3PP is deleted
- A3PP_SolAE is deleted
- New filter: A3PP_Photo (better glare and DOF but heavier)
- Added more brightness at night
- Changed balance between ambient and lit parts (restored blacks)
- Restored godrays and sun glare...
I don't see any issue with this image. Make sure your monitor is properly calibrated (color temperature and gamma wise). My CSP settings are in A3PP stable RD description (inside FAQ)Other than making sure to pick your filter in the game is there any other special CM settings that need to be disabled or enabled? Reason I ask is because your preview pics look so beautiful and i'm not seeing anything close to your preview pics on my end. It's very dark and almost purple looking. I want what's in your pictures because they look so perfect. For the record, I am using Alpha 17. Thanks for any suggestions. I'm still rating it 5 stars because I can see what it's supposed to look like.
View attachment 449914
I don't see any issue with this image.
I hope you could fix that. Good luckThat's surprising to hear because it looks so odd on my end. This shot is taken at 1:00pm and it is soo dark on my screen plus there is this purple cast over everything. Must be my monitor then.