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Current version : 1.3.2 (28/02/2017) -- Please read instructions and FAQ below before posting.
Please do not use my work nor upload it somewhere else without my permission.

This mod is composed of a Base and a Layer. You need both in order to have the full mod.

LAYER MOD INSTALL INSTRUCTIONS (STEAM) - Thanks to @Paxon

1. Go to the MM Community Hub in your steam client.
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2. Go to the workshop.
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3. Search the workshop for "enzoli".
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4. Find the "Layer" mod and click it.
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5. Click on the subscribe button.
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6. Make sure the mod is active in your in-game workshop.
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You're done. :)

You can proceed the same way for my other mods you found on step 4.
BASE MOD INSTALL INSTRUCTIONS (WINDOWS)
  1. Download PART1 and PART2 on your computer. Both parts are necessary.
  2. Right-click MM 2016 Mod 1.x.x.part1.rar and uncompress it.
  3. Part 2 will be uncompressed automatically. You should now have a folder MM_Data with the installer right next to it.
  4. Launch the installer and follow instructions.
If the installer does not work for you, simply copy/paste the MM_Data folder into your Motorsport Manager folder.
BASE MOD INSTALL INSTRUCTIONS (MAC) - Thanks to Mr Peugeot and Alon2o
    • Download PART1 and PART2. Both parts are necessary.
    • Create a folder anywhere and put both mod files in this new folder
    • Open Part_1 of the .rar file with an extractor (I use The Unarchiver but I’m assuming any upzip program will work)
    • Don’t worry about Part_2. The extractor will have included that without you seeing it.
    • You will get a folder called MM_Data.
    • Open finder
    • Command + Shift + G
    • Library / Application Support
    • Click on go
    • Steam
    • /Steamapp
    • /Common
    • /Motorsport Manager
    • Right click
    • View the contents of the package
    • Home
    • Resources
    • Data
    • Replace the resource.assets file with the one in the MM_Data you obtain in step 5.
    • Open StreamingAssets folder
    • (Download and in data)
    • Then replace only the Champ1.bk2 files
    • Champ2.bk2
    • Champ3.bk2
    • And replace the TeamIntroMovies folder

FAQ:
- After I installed the mod, the drivers, teams and staff are fake and all logos are original ones.
You didn't activate the mod "layer" on the Workshop. Please do so as stated above.
- My game crashes during or after launch / I get a black screen then nothing.
Make sure you run the last version of the game on steam.
Go to Steam then right click on Motorsport Manager>Properties>Local Files>Verify integrity of game cache. This will synchronize your game to server version which is always the last version available.

- I don't see the car liveries. Rest is working fine.
Liveries do not work in 2d Mode. Turn on 3d mode.
- How can I change logos/team names/... myself?
Download Unity Assets Bundle Extractor and open resources.assets with it. Extract textures or textassets with the "plugin" button on the left. Modify things and import file back using the same "plugin" button.
Logos are in logos1@1080. Practice and Quali Times are in simulationsettings.

INCLUDED:
196 real drivers with real bio/abilities/physics and tweaked traits, potential, marketability, fan and sponsors popularity...
30 real teams with correct infos, location and logos in ...
3 real competitions : F1/GP2/GP3 (GP3 is made of gp2, gp3 and Formula 3 teams)
Real names, bio, physics and tweaked abilities for chairmans, team principals, engineers, mechanics.
Real free Team Principals and many real free engineers/mechanics
Real Medias, Journalists, Celebs with correct physics and real F1 president
Real sponsors and longer contracts
Real names for tracks
Real equipment colors and logos on hats
Real liveries for F1 teams
Real Engine and Fuel Suppliers
Real Tires for cars
Many other tweaks to bring a maximum of reality
See updates changelogs for lastest features
 
Last edited:
This is a 2016 Mod.
Enzoli has already stated that he will more than likely do a 2017 mod once everything is finalised and known. The driver lineups are complete now. How ever car liveries aren't known yet. It also isn't clear if Manor will compete in 2017.
We all just need to stay patient and then wait for Enzoli to work his magic! :whistling::D:D
 
Thank you all for your interest. Still a bit early for a 2017 mod yet. Although line-ups are known, you can feel that the world of F1 is still very busy now with team principals or engineers changing, retiring, else.
I'm also waiting for the devs to release their final patch. It's been a long time now since the last beta and I feel some important changes will occur that explains the waiting time. Hope I'm wright on this one.
This will be the go-ahead signal I think. Thank you all for your patience.
 
You should both check FAQ on first post. Make sure you use the last version on steam. Currently the Christmas Beta Patch.

If you're not using steam then you're game isn't legit and it's not updated to the last version so not compatible with the mod.
 
Good Evening!

Thanks for creating this awesome mod. I downloaded it a few days ago and i love it.

I just have a few questions:
1. I have played now 12 races my first season with McLaren. But in 12 races, in only 2 races a driver has an accident. In all races i just have one virtual safety car, and no normal safety car. Is this normal, or does the mod have changed something?

2. It seems the other teams have no technial problems, is there a possibility that they have more failures and can not finish the race.

3. The time differences between the teams are extremly in f1. Alonso is in every race about 2 seconds faster than Button.
Red Bull, Ferrari and Mercedes are 3 seconds faster than all other teams. Then Force India Williams and McLare 3 other seconds faster than the last teams. Is this normal or do i have wrong something?

Yours
Chris
 
Good Evening!

Thanks for creating this awesome mod. I downloaded it a few days ago and i love it.

I just have a few questions:
1. I have played now 12 races my first season with McLaren. But in 12 races, in only 2 races a driver has an accident. In all races i just have one virtual safety car, and no normal safety car. Is this normal, or does the mod have changed something?

2. It seems the other teams have no technial problems, is there a possibility that they have more failures and can not finish the race.

3. The time differences between the teams are extremly in f1. Alonso is in every race about 2 seconds faster than Button.
Red Bull, Ferrari and Mercedes are 3 seconds faster than all other teams. Then Force India Williams and McLare 3 other seconds faster than the last teams. Is this normal or do i have wrong something?

Yours
Chris

All these are game mechanics. I only concentrated on modding data and graphics.
You should give a look at TheFlamingRed Thread in this forum. He's trying a lot of things to improve the gameplay.
 
well, i don´t have beta installed... just that only official update, but mod 2016 works perfect. If only we could prevent...that guys like Rosber and Vettel goes to race in GP2 after few seasons. There must be a way to prevent F1 drivers to go and race in lower series.... OK....exept some pay drivers from the bottom ;)
 
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