After considerable encouragement from a vociferous community, Codemasters have finally confirmed VR support will be coming to DiRT Rally 2.0!
Yes, you heard it correctly - following a notable omission of Virtual Reality support in the most recent DiRT 4 rally game from Codemasters, and...
McLaren have released an officially licenced and branded version of the HTC Vive Pro VR headset recently, complete with a McLaren specific version of rFactor 2.
With McLaren seemingly ever keen to further engage with the world of sim racing and "eSport" competition, perhaps an officially...
Kunos Simulazioni have released a new hotfix update for ACC, paying particular attention to addressing some VR related issues with the new Blancpain GT Series simulation.
Updates and hotfixes are always welcome in sim racing, and as such it is very nice to see that Kunos Simulazioni are not...
Italian dev team Vae Victis has officially announced Racecraft, a VR-ready racing title.
Racecraft is a racing title based on procedurally generated tracks and VR support from the developers of Victory: The Age of Racing.
Click here to watch the official announcement trailer for Racecraft on...
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Hi,
there is not much out there yet for this particular combination. Most of the Youtube videos i have found are for Rift and/or Geforce 1060/1070/1080.
Maybe we can collect some settings in this thread?
Hardware: Intel Core i7 7700, MSI Geforce 1080ti 11G
Software: Windows 10 64bit
Ingame...
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Transparent Centred Flag Icons for Oculus Rift (also work for 2D displays) 1.0
This is an adaption I did for myself but other VR users might...
Settings
Resolution: 1920x1080 (Only affects the size of the virtual HUD, not the actual game rendering resolution)
Fullscreen Rendering: Enabled (improves performance and means that your mouse is always usable if your screen is higher resolution than set above)
Rendering Mode: Oculus Rift or...
Happy New Year,
i have been going through multiple VR guides and settings the last couple of days and had some great racing experiences. However I am still not satisfied with the FPS drop I experience.
I have things set up that I can run at 90 FPS with my Lenovo Explorer VR Headset in practice...
So as the title says, does anyone know if Project Cars 2 supports Trackir? I'm in love with Trackir and would love to purchase this sim as it could be my go-to along side R3E and there's so much hype, but I need to know if Trackir 5 Pro works in the newly released Project Cars 2.
I've asked...
So I raced a lot on monitors but now I want to try vr. I have a pc with an intel i7-4770 but I have not bought a gpu yet. I want to just try vr first. I figured a second hand oculus rift dk2 would be a good choice to try it out. What would you guys suggest for hardware? I am aiming at sims like...
I'm looking at opening a race sim venue and am curious to know if user created tracks on AC will be fully compatible with motion sim platforms (6DOF). I guess it depends on how well the track is built and the quality of the 'physical mesh' but also I'd imagine most of the data is generated from...
As part of the rapid release schedule of updates to rFactor 2, Studio 397 have been taking a further look at VR implementation and have deployed a nice patch adding more performance improvements.
Due to the volume of fixes and updates being released to rFactor 2 post DX11 build update we...
ETS2 1.27 is the only game on my PC that I cannot run anymore on my Oculus Rift: as soon as I start the game I can hear the intro sound (choppy), but still Oculus Home is shown for about 10 seconds. Then the intro is shown, but the image is very choppy and the Oculus hourglass is shown...
Studio 397 have revealed more about the development plans for the new rFactor 2 DX11 update build released earlier this week.
In something of an impressively fast response, Studio 397 have already released several small update hotfixes to the new DX11 build of rFactor 2 - reportedly offering...
Its here! Its here! At last we have the big one released for rFactor 2! DX11 and VR update released and ready to download right now...!
After months of speculation and anticipation, finally fans of the rFactor 2 simulation will have the opportunity to place their hands on the biggest update to...
Studio 397 have released the April development roadmap, confirming DX11 and VR for May 1st plus lots of interesting new things coming for rFactor 2...
Fans left disappointed by the slight delay to DX11 and VR implementation in rFactor 2 need worry no more, Studio 397 have last night confirmed...
Studio 397 have teased some images from the upcoming DX11 and VR update for rFactor 2, showing the game using a Virtual Reality headset for the very first time.
Revealed in a post on the official rFactor 2 Facebook page, Studio 397 have released the very first in game images from rFactor 2...
Marco Massarutto, Licencing Manager of Kunos Simulazioni has confirmed via his personal Facebook page that HTC Vive VR support is being assessed for Assetto Corsa.
With Assetto Corsa already proving to be one of the stand out VR compatible games, not to mention probably the finest sim racing...
Kunos Simulazioni release small hotfix update for Assetto Corsa on PC, adding improved support for Oculus Rift VR.
In something of a surprise move the team over at Kunos Simulazioni have today deployed a small but important update to Assetto Corsa that offers "Improved support for Oculus VR...