Arboles 3D para el circuito de Yas Marina Abu Dhabi.
Sólo hay que incluir el contenido del archivo dentro de la carpeta acu_yasmarina.
El archivo de áboles 3d está separado en un archivo aparte ext_config_trees
De esta manera no se modifica el archivo ext_config que cada uno tiene a su gusto...
Hi I'm new to track building for assetto corsa.
So this is my first time attempting to build a decent-"ish" drift themed track for AC.
I'm currently using Blender for my 3D software and exporting my track to AC sdk in .fbx file format. I have used multiple tutorials to use the right naming...
Hello everyone,
the iconic Suzuka Circuit now has 3D trees. It's still a Work In Progress (improvement goals, see down below). My biggest thanks go to tcfshcrw for his great Workaround Tool (everybody could place 3D trees with this tool, just have a look at this Tutorial) and his...
I recently uploaded my new track: Bryar Motorsport Park
Some have noticed (including myself) a faint "ghost" line above the tree tops on the tree wall in-game. The first image shows the treewall in KS editor, and these ghost lines are clearly visible.
One obvious candidate for root-cause...
* If you like any of my resources and feel like contributing, please make a small donation to Cancer Research or your local charity of choice. Thanks! *
**Update** v1.2 14.07.2020 - new 16k terrain map included in a separate skin
Again, apologies for the quick update. Last one, I promise...
Reduces Flat Trees on the map so it feels more open.
Needs the latest version of MSC Mod Loader.
Installation:
Extract the Archive inside the Mods folder.
eg. "Steamapps\common\My Summer Car\Mods" or
"Documents\MySummerCar\Mods" or
"%APPDATA%\..\LocalLow\Amistech\My Summer Car\Mods"
Deems Winter Trees for Sol & WeatherFX.
This mode enables you to use the wetherfx shaders seasons but have bare trees for winter. This does not include any other winter skins - trees only. With the exception of winter spectators and replaces Kunos ads with real ads in most instances.
Trees are...
Hi,
The past couple of days I have been facing this weird bug where my trees will join each other when imported into KsEditor. Am I doing something wrong or is this an un-fixable issue I just have to deal with?
Please see image below.
Maybe nobody else even noticed, but it's bugged me off and on for a while now; one of the trees had a very small texture glitch where one of the adjacent trees in the tree texture file was crossing into its boundaries. I scooted them apart slightly and trimmed the leaves back, then tried to make...