I ask the question if I could use Raceroom or PCars or even Forza as a reference for physics.
Not in terms of legal questions but accuracy wise.
Obviously I'm not able to crack the games open but would it be possible to take information from the setup screens?
This is a physics add-on mod for the 2016 RSS Mod created for AMS by Nick9320 (This will need to be downloaded FIRST in order for this add-on mod to work). The physics files I have based the mod off of are the work of WCP, who have allowed me to work on those files and create new physics for...
I have been enjoying the Lola and the Jag XJ-13 recently. @aphidgod 's physics contributions are amazing.
Which other mods has @aphidgod contributed the physics to? I don't want to miss any.
Oh, and thanks, @aphidgod for your work. It is appreciated!
How do you set up dynamic ARBs? Is it a parameter in suspension.ini?
I'm trying to figure out if it's possible to create a car with active roll correction...
I'm in contact with Milestone for tips about the physics on the game.
I saw many mod that try to do a more realistic physics in game.
What for you not work well in the game?
The grip on curbs?, stability in acceleration or in braking? suspensions, gear reaction ecc?
What for you not is realistic...
I'm looking at opening a race sim venue and am curious to know if user created tracks on AC will be fully compatible with motion sim platforms (6DOF). I guess it depends on how well the track is built and the quality of the 'physical mesh' but also I'd imagine most of the data is generated from...
I just wanted to ask whether it is possible to replace the physics (vehicle.hdv and so on) with those provided by reiza. So far i haven't found a successfull way to do this yet, either the car didn't show up or i wasn't working at all...
Physics mod for a more competitive feeling to the game.
Braking: It's more realistic to braking with this mod. Trail braking is the key for a good race riding, but Milestone makes it too easy: you can pull the brake lever at maximum at lower inclinations without much punishment. This changed...
Using the power of physics simulation, Reiza Studios Niels Heusinkveld has taken a look at how far the current Honda F1 power until lags behind pacesetters Mercedes...
In something of an amusing eight minute video, Reiza physics engineer Heusinkveld uses the power of the mighty spreadsheet to...
Physics mod for a more competitive feeling to the game.
Braking: It's more realistic to braking with this mod. Trail braking is the key for a good race riding, but Milestone makes it too easy: you can pull the brake lever at maximum at lower inclinations without much punishment. This changed...