Faster AI for the TMM Oschersleben Moto layout (the one without the dumb T1 chicane). You can find the full track on the Trained Monkey Modding webpage.
Fast line + boundaries + hints.
Optimized for GT cars. Most open wheelers (RSS F3, F2, F1) work fine too, but some particular cars (Like the...
This is a mini guide on track AI improving, based on knowledge gained by trial and error and some headaches. (The downloadable PDF file has the same info as this post).
Here goes a quick tutorial on Assetto Corsa AI line recording and tweaking. You only need the ingame AI app, the AI Line...
Super fun car that was probably only meant for online racing, as the AI file was completely broken. Now the computer can rip the track in the little Fiat too.
Updated data file + new #26 livery. NEEDS FULL MOD BY REG SIMULATIONS INSTALLED FIRST.
Faster AI for the DTM1120 Tsukuba 1000.
FULL TRACK HERE.
Optimized for Tuned-Touring-GT cars. Faster cars might crash, although it was tested with RSS F1s without problem. Why would you race F1s here though..
Fast line + boundaries + hints.
Faster AI for the Kunos RBR GP and National circuit.
Optimized for GT cars. Most open wheelers (RSS F3, F2, F1) work fine too, but some particular cars (Like the F2004) might take way too much kerb or bottom out and crash, so a backup of the original is adviced. Renaming the AI_hints file when...
Faster AI for the martincoloumbe GP3R.
FULL TRACK HERE.
Optimized for Touring-GT4-GT3 cars. Amazing races to be had here!
Fast line + boundaries + hints.
Known issues:
During the first lap the AI can be chaotic, specially in the first sector, and specially with faster and wider cars...
Faster AI for the Tyrone (AKA Nukedrop) Sebring 1966.
FULL TRACK HERE.
Optimized for the Ford GT40 and Ferrari 330 P4, but tested with a variety of vintage cars. A backup of the original files is adviced.
Fast line + boundaries + hints.
Known issues:
During the first lap the AI might bump...
March 2023 2.0 update for the GP Circuit layout.
Faster AI for the Reboot Team version of Suzuka. GP + East circuits.
Made with touring / GT /street/sportcars in mind. Some particular faster cars (Like the F2004) will take way too much kerb or bottom out and crash, so a backup of the original...
What:
A new fast_Lane.ini and a new ai_hints.ini file for Le Mans 1967 from right here on RD Le Mans 1967 and for RacinJoe's version over on GTplanet.
Installation:
Copy the fast_lane.ini and the pit_lane.ini files to the 'ai' folder.
Copy the ai_hints.ini file to the 'data' folder.
(make sure...
Faster AI for the DDM Tokyo R246. Made with touring / GT sportcars in mind, but working with faster prototypes and single seaters too.
Fast line + boundaries + hints.
Known issues:
On the first corner the AI might try very aggresive moves in some cars, will try to fix that with new...
FULL TRACK HERE.
Faster AI for the Autodromo San Nicolas by Alejo1633.
AI made and tested with touring and sport cars in mind.
AI fast line + boundaries + hints file.
Faster AI for Kunos Monza. Also works with the extra grid slots versions. (Was previuosly wrongly uploaded to the ACC section, reuploaded here).
Fast lane + boundaries + hints.
The line was redone with GT-sportcars in mind. Many openwheelers will go off track using this line. Save a backup of...
Faster AI for Kunos Spa Francorchamps + the 2022 version. Also works with the extra grid slots versions.
Fast lane + boundaries + hints.
The line was redone with GT-sportcars in mind but works with some faster openwheelers, although with slightly different lines than F1 in a few corners (but...
Faster AI for 1930s indianapolis. The full track can be found at the F3 classic tracks website.
Fast lane + boundaries + hints.
Some faster cars were braking on the S/F straight on the original line, that's fixed now.
Notes:
AC AI isn't coded to race ovals, and the 3 wide grid + vintage...
Faster AI for both layouts of Kunos Brands Hatch. Works also with any extra grid slots version.
GP LAYOUT REDONE MARCH 2024. Will redo the Indy layout too if there's interest.
Fast lane + boundaries + hints.
The line was redone with Touring-GT-Sportcars in mind and can be sketchy with some...
FULL TRACK HERE.
Faster AI for the Zwartkops Raceway by Prototype. The track is one of the best quality mods for AC right now, and really fun to drive and race on. Check it out if you haven't already.
AI tested with MX5s, GT4, GT3, TCR, EuroNascar and various formula cars.
AI fast line +...
Faster and safer AI for Spa Francorchamps 1966, by Reboot Project. You can find it in the THRacing website.
Cars don't crash out at the exit of La Source anymore.
New boundaries so faster cars wont try to overtake on risky spots anymore.
New Fast AI line and hints so it laps more than 10...
Faster AI for the Sergio Loro's Villa Bordeu.
The full track can be found at the F3 Classic Tracks webage.
AI can now manage better the transition into the second turn, hitting the apex and kicking some dirt on the exit, and is faster overall.
Better experienced with low HP vintage cars. Some...