damage

  1. bn880

    DiRT Rally Damage mod possible?

    Hi, I am really disappointed with the low damage levels in Dirt Rally. I made a modified file to bring it more inline with reality (10 to 50x more damage actually). The problem is the crazy protection system in the game then wont save single player career progress. Is there anything to...
  2. Paul Jeffrey

    Have Your Say - Damage in Sim Racing

    Welcome to the weekend people! It's Saturday morning so that means only one thing... time for another 'Have Your Say' feature. Thanks to the success of our reader request last week I've made the call to do the same again today, bringing up a feature requested by our community member @VernWozza...
  3. RealAKP

    New Damage and Dirt Textures 1.1

    I added some cracks and more crumpled metal normal maps and extended alphas of dirt and scratches. The problem is that I cannot force Assetto Corsa to load new textures as default, so you must put modified damage textures to each of your individual skin folders. Damage works like in default...
  4. RealAKP

    General New Damage Textures [W.I.P]

    I'm working on new, more visible damage and dirt textures and bigger damage areas. In brief I added some cracks and more crumpled metal normal maps and extended alphas of dirt and scratches. The problem is, that I cannot force Assetto Corsa to load new textures as default, so you must put...
  5. P

    CART_Extreme Sensitive Damage Mod 2017-01-05

    Drop the folder into your Automobilista folder (C: Program Files X86 /steam/steamapps/common/Automobilista) and have realistic, sensitive damage to bring your CART experience to life! If you hit the wall, you're done. Have fun!
  6. Ricky Davies

    AMS SENSITIVE DAMAGE MOD V4.1

    Thank you for downloading SENSIDAMAGE MOD for the AMS openwheelers & tintops. Videos by: DriftManiaX (Thanks for testing) The mod increases the sensitivty of the cars damage beyond the 100% setting in game. The damage model is still the same only the cars parts sensitivity has been adjusted...

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