Hood On Le Mans Virtual Return: "Certainly Want Proper Driver Swaps"

Le-Mans-Virtual-Return-Driver-Swaps.jpg
Images: Motorsport Games / Studio 397
Le Mans Virtual is set to return within Le Mans Ultimate, and when it does, driver swaps should be a part of it, according to Motorsport Games CEO Stephen Hood.

Originating during the COVID-19 pandemic, Le Mans Virtual proved to be a popular series. Esports drivers and professional racers from around the world competed in the series as well as the 24-hour event in rFactor 2, which was last run in early 2023 - although not without problems that famously led to a rant by Formula One World Champion Max Verstappen.

Usually run in the winter months of the Northern Hemisphere, the 2023-2024 series did not happen. Le Mans Virtual is set to return in Le Mans Ultimate, however, and it will not be an closed-off event as it has been previously.

"We chased the 1%, the professional esports drivers and real drivers - and that is great for the buzz. But I would like to make that more attainable for more people so they could be part of this", Stephen Hood, CEO of Motorsport Games, told OverTake. "It does not need to be exclusive. We got a slightly different format in mind that makes it more community-focused."


Le Mans Virtual With "Proper Driver Swaps"​

To achieve this, a smaller improvement deployed in the latest patch is essential, namely netcode. "One of the reasons we added this is to support Le Mans Virtual", stated Hood. The problems that led to the issues with the final 24 Hours of Le Mans Virtual to date was within rFactor 2's multiplayer code, Hood continued: "Some of it is so legacy that is very difficult to debug and fix. The key thing for us was to try and rebuild it so we can debug it and fix things."

These improvements are essential to add a feature that is an integral part of endurance racing and that players have been asking for since LMU was released into Early Access: online driver swaps. "The netcode becomes the framework for things like proper driver swaps that we know need to come to the game - not just for Le Mans Virtual, but endurance racing in general", said Hood.

"For Le Mans Virtual itself, certainly we want the proper driver swaps", continued the MSG CEO. "We got thins on our internal road map, and driver swaps are an important part of that. Those are necessary pieces for us to say 'now we are ready to do Le Mans Virtual'".

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Running proper endurance races in LMU should be possible once Le Mans Virtual returns at the latest.

Le Mans Virtual Comeback In Late 2024 Or Early 2025​

In turn, this means that driver swaps should arrive before Le Mans Virtual takes place - but it will not be in the near future. Instead, the plan is for the competition to be back on the grid "towards the end of this year or the start of next year", according to Hood.

Until then, the plan is for LMU to make more progress, of course, with the co-op mode that was supposed to be included in the June update but did not make it being one of the main additions. "Right now, LMU can be used as a sprint racing game, but it has that endurance framework. People cannot tap into the beauty of endurance racing", stated Hood. "That is why we aim to bring things like co-op to the table, to enable people to enjoy the strategy and tactics around endurance and not have to commit several hours in one sitting."

To summarize: Le Mans Virtual is set to make its comeback either in late 2024 or early 2025, and MSG is not planning on reviving the event without driver swaps - which would make proper endurance races possible online. It will also be open to "99% of the player base", as Hood stated in early April.

Are you looking forward to proper endurance events in Le Mans Ultimate? Let us know on Twitter @OverTake_gg or in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

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Because of the past, it took S397 an ice age to get the UI sorted, far far too long to fix the AI issues, MSG come with a very bad reputation themselves, the same "small team" excuses, yada yada yada heard it all before and we're here yet again waiting on features that already work but apparently are broken....again.

But here we have coders wasting time on arcade features voted for by a couple hundred users who are too lazy to learn proper Sim race craft and care more about magical names floating above cars, when those coder hands could've been helping towards the core of the Sim, that's my opinion and having been around this scene for decades I know what I see and I'm tired of the same old excuses.

For the record I do want to buy this Sim, I'm keeping tabs on it, but nothing about it's progress so far is filling me with any excitement and each and every "news" story doesn't add anything other than hot air.
Driver labels are not imo an arcade feature . They are really useful for protests. And radar was requested by far more than a few hundred . The UI is miles better than rf2. I’d say it’s one of the best I’ve seen recently tbh . I really want vr too but I’m happy they are taking their time the features the have introduced so far have been well thought out .
 
I'm one of the loud critics of LMU, but not because it's a disaster. But because I think it has potential and I want it to succeed. And being one of the loud critics (in contrast to uncritical fanboys) I guess I have a right to say that it's not a disaster. Far from it. And you saying that is either you are uninformed or you're just aiming at publicity. Which I guess you received with mine and few others replies to your meaningless post.
Perhaps I was a little bit reactionary, I actually do enjoy the game but it just frustrates me that this game has potential to be really great but it seems like even if this is game that somehow keeps this awful company afloat they're still doubling down on awful business decisions that only serve to hurt the playerbase.
 
End of 2024 or will it be 2025 sometime ? THAT IS THE REAL QUESTION. MSG not real good at communication and time lines. But would have to be implemented before the 1.0 release you would think.
 
Cool, can these guys just like go bankrupt already? Game has been a disaster and even after a moderately successful release they're still at it with their frankly bad decision making, can we go back to when Le Mans wasn't exclusive to a bunch of fraudsters?
Because of the past, it took S397 an ice age to get the UI sorted, far far too long to fix the AI issues, MSG come with a very bad reputation themselves, the same "small team" excuses, yada yada yada heard it all before and we're here yet again waiting on features that already work but apparently are broken....again.

But here we have coders wasting time on arcade features voted for by a couple hundred users who are too lazy to learn proper Sim race craft and care more about magical names floating above cars, when those coder hands could've been helping towards the core of the Sim, that's my opinion and having been around this scene for decades I know what I see and I'm tired of the same old excuses.

For the record I do want to buy this Sim, I'm keeping tabs on it, but nothing about it's progress so far is filling me with any excitement and each and every "news" story doesn't add anything other than hot air.
time to buy it! the new tire model made LMU to have nothing in common with rf2 , best cars feels like driving on silk
 

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