Gran Turismo 7 Update 1.52 Out Now, Adds 3 New Cars, New GT Sophy Tracks & More

Nissan GT-R Gran Turismo 7.jpg
Image: Polyphony Digital
Polyphony Digital has revealed all of the additions that Gran Turismo 7 players can come to expect when they update their game on 3 October.
Update
: Gran Turismo 7 update 1.52 is out now - you can check out the full patch notes below.

After Kazunori Yamauchi's signature silhouette imagery that is posted on Twitter in the lead-up to a new Gran Turismo update, we can now confirm which new cars are coming. Polyphony has confirmed all three cars: the 2004 Mitsubishi Lancer Evolution VIII MR GSR '04, 2024 Nissan GT-R Premium edition T-spec, and 2016 Toyota Hiace Van DX.

But there is more that players can try in update 1.52 out tomorrow, on 3 October.


Gran Turismo 7 Update 1.52 Additions​

Firstly, for those trying to complete the Extra Menus, there is a new one themed around Audi cars. It will require getting the TT Coupé 3.2 quattro '03, the Quattro S1 Pikes Peak '87 and the R18 TDI '11. Additionally, there will be three new sets of events added to World Circuits: Sunday Cup at Tokyo Expressway, Nissan GT-R Cup at Circuit de Sainte-Croix and Evolution Meeting at Kyoto, Monza and Colorado Springs, all involving the three new cars.

Next up for fans of the new advanced Sophy AI, two more tracks will have the option to race with them. Brands Hatch GP and the fictional but popular Dragon Trail Seaside tracks are getting the Sophy AI treatment. Finally, a new location will open up in Scapes, Chicago.

GT7 Sophy Dragon Trail.jpg

Fans of Sophy AI can enjoy racing them on two new tracks from update 1.52. Image: Polyphony Digital

Overall, the October update will be modest compared to July's substantial update, which added five new cars along with the returning Eiger Nordwand circuit and physics changes.

As detailed in the patch notes, update 1.52 also adds new engine swaps for cars such as the Mitsubishi Lancer Evolution Final Edition and Toyota 86 GT, along with some small physics tweaks affecting "measures for front lift during cornering" and "measures for oversteer during braking."

For a full list of changes, check out the update 1.52 patch notes below:

Gran Turismo 7 Update 1.52 Patch Notes​

1. Cars
- The following three car models have joined the lineup:
 ・Mitsubishi Lancer Evolution VIII MR GSR '04  *Available for purchase in the Brand Central/Used Car Dealer
 ・Nissan GT-R Premium edition T-spec '24 *Available for purchase in the Brand Central
 ・Toyota Hiace Van DX '16 *Available for purchase in the Brand Central

- A new color selection his now available for the following car model:
 ・Toyota GR010 HYBRID '21
 
2. World Circuit
- These new race events have been added to the following tracks:
 Colorado Springs
  ・Evolution Meeting
 Circuit de Sainte-Croix
  ・Nissan GT-R Cup
 Monza Circuit
  ・Evolution Meeting
 Tokyo Expressway
  ・Sunday Cup
 Kyoto Driving Park
  ・Evolution Meeting
 
3. Gran Turismo Sophy
- GT Sophy is now compatible with the following tracks:
 ・Brands Hatch・GP Circuit
 ・Dragon Trail Seaside

*Gran Turismo Sophy mode can only be accessed on the PS5 version.
 
4. Cafe
- The following new Menu Book has been added:
 ・Menu Book No.51 Challenge the Evolution Meeting (Unlocked at collector level 32)
- The following new Extra Menu has been added:
 ・Extra Menu No.41 Collection Audi (Unlocked at collector level 42)

- These character dialogues are new for the following cars at the Cafe:
Car Designer
- Mr. Fabio Filippini
 ・Ferrari 430 Scuderia '07
 ・Mazda RX-VISION '15
- Mr. Freeman Thomas
 ・Mitsubishi Lancer Evolution VIII MR GSR '04
 ・RUF RGT 4.2 '16
- Mr. Kuni Ito
 ・Mercedes Benz CLK-LM '98
 ・Porsche 962 C '88
- Mr. Hideo Kodama
 ・Porsche 911 Carrera RS (993) '95
- Mr. Tom Matano
 ・Honda Integra Type R (DC2) '95
 ・Lamborghini Gallardo LP560-4 '08
 ・Porsche Cayman GT4 Clubsport '16
 
5. Brand Central

- A new article to the Museum section has been added for the following brand:
 ・Nissan
 
6. GT Auto

- Maintenance & Service
The following cars are now compatible with Engine Swaps (Unlocked at Collector Level 50):
 ・Mazda Roadster NR-A (ND) '22
 ・Mazda Roadster Touring Car
 ・Mitsubishi Lancer Evolution Final Edition '15
 ・Mitsubishi GTO Twin Turbo '91
 ・Nissan Silvia Q's (S13) '88
 ・Nissan Silvia spec-R Aero (S15) Touring Car
 ・Toyota 86 Gr.4
 ・Toyota 86 GRMN '16
 ・Toyota 86 GT '15
 ・Toyota Hiace Van DX '16
 
7. Scapes

- This new location is now featured:
 ・Chicago

Adjustments and Corrections​

1. Vehicle Physics Simulation
- We have adjusted the control settings for some cars. These include:
 ・Measures for front lift during cornering
 ・Measures for oversteer during braking
- We adjusted the ABS control by:
 ・Turning brake assist feature linked to applied brake pressure
 
2. Steering Controller

- The Auto Setup setting for the Fanatec® Podium has been changed to better suit the Torque mode.
 ・When on High Torque mode, selecting Auto Setup (AS) will set the optimum parameters.
 ・In the case of Low Torque mode, the force feedback will be weaker. Please adjust the setting in Custom Setup.
 ・Custom Setup recommended settings (For Low Torque mode).
  SEM Auto
  FFB 100
  NDP 50
  NFR 5
  NIN Off
  INT 3
  FEI 100
  FOR 100
  SPR 100
  DPR 100

3.Track
- The surface paint area at the pit entry of the Eiger Nordwand Reverse track has been extended to improve visibility.



Which new piece of content in Gran Turismo 7 update 1.52 are you most interested in? Let us know in the comments below or join the discussion in our forum!
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RedLMR56
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Comments

Premium
What makes it that way, can you expand on your comment?

It simply works, easy to switch in/out of VR or TV/Monitor usage..
No fuss or faffing around....

The games visuals, the car models and the headset supporting HDR too.
Combine to offer an excellent experience for car lovers and racing game followers.

Personally I am hoping that PS5 PRO will further improve how well the game plays, looks and feels in VR.
 
Last edited:
Sure! :)
GT7 on PSVR2 is amazing because it combines entry price, ease of use (no fiddling settings), and OLED displays and foveated rendering to help performance.

It simply works, easy to switch in/out of VR or TV/Monitor usage..
No fuss or faffing around....

The games visuals, the car models and the headset supporting HDR too.
Combine to offer an excellent experience for car lovers and racing game followers.

Personally I am hoping that PS5 PRO will further improve how well the game plays, looks and feels in VR.
Thank you both, I have to admit that the original comment surprised me, but I can relate to a well integrated solution. I love my G2 running on Open Composite but it is not a user friendly solution, the learning curve is steep and when you think you have it under control you still need patience as it is not a robust system. All that said, when it works, AC for example looks as sharp as I ever seen it and the performance is very good.
 

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