Debating Circuit of the Americas: Where do you stand?

Circuit of the Americas from above.jpg
Image: Aston Martin Racing on Lulop

Do you like racing at COTA?

  • Yes

    Votes: 113 45.7%
  • No

    Votes: 89 36.0%
  • I'm indifferent to it

    Votes: 45 18.2%

  • Total voters
    247
The Circuit of the Americas, or COTA, has long been a circuit that fans either love or hate. Angus and Yannik sit firmly on either end of the debate and locked horns ahead of this weekend's FIA WEC race.

First opened in 2012 as the host to an American return for Formula One, the Circuit of the Americas is no doubt a strange racing venue. With fast, flowing corners paired with tight sections alongside impressively large run-off areas, many would consider it a Marmite track. You either love the American Grade 1 track or hate it.

That is very much where the OverTake editorial team sits as, in the lead up to this weekend's FIA World Endurance Championship Lone Star Le Mans event at the Austin circuit, @Angus Martin and @Yannik Haustein took to the stand in a debate on the race track's quality. Is it a fantastic racing venue that deserves more love or a soulless car park that needs replacing with a shopping mall? Here are the guys to prove their cases.


Angus: A COTA enthusiast​

As a kid of the 2000's, I have fond memories of the several new circuits that appeared on the Formula One calendar during the height of my fandom for the sport. The Buddh International Circuit in India, Korea's International Circuit and Valencia Street Circuit are some of the tracks I will always enjoy driving in the likes of F1 2012.

But topping the list of early 2010s F1 track projects in my mind is Circuit of the Americas. Following the BBC's coverage of the track's construction in the run-up to its 2012 debut was a fascinating, if not stressful time. Indeed, preparations may have taken longer than planned and the circuit's first ever event was a tight deadline in the form of the United States Grand Prix.


But despite the controversy, I remember enjoying that first event that saw Lewis Hamilton come out on top, claiming his last McLaren win. Since then, rarely have I watched a race at the Texan venue that has caused me to turn off from boredom. Very often in fact are exciting races packed with entertaining battles.

The Layout​

Whilst there are several reasons for tight battles being synonymous with the Austin track from high tyre degradation to end-of-year races seeing bunched up grids, there is no doubt a main element pushing cars together.

Often times, we hear that modern circuits like COTA are engineered for optimal racing. Combining long straights with sharp braking zones and strategically placing sweeping corners. This style of track design does not always work, but in the case of Texas' best, it definitely does.

The layout kicks off with a long run up a steep hill into a wide open first corner allowing for plenty of lines. You then drop down into a sequence of fast sweepers switching left-to-right in a sector inspired by the infamous Becketts and Maggots of Silverstone. The perfect radius, these progressively sharpening turns do a good job of keeping cars close as they run into another passing opportunity.

2023 United States GP - Track Map - EN.jpg

Circuit of the Americas track map. Image: Mercedes-AMG F1 Media Site

Running downhill after the fast first sector, drivers following another car get the chance to attempt a dive bomb into the furthest corner on the track, a tight hairpin with an open apex. But do not overshoot it as coming just after is an immensely long straight. That too leads into a sharp hairpin that allows a variety of lines, so don't be afraid to send it deep.

To cap off the track, the third sector is far tighter and more technical than the rest of COTA's layout. Because of these tricky switchback hairpins, it often frustrates racers as perfecting the line without melting one's tyres is very challenging. However, it does allow drivers suffering an overtake on the long straight a chance to fight back. Cut backs, over-unders and late sends are all possible just before making your way into the final few single-file corners of the track.

Always makes for great racing​

The result is a course that can easily see overtakes and epic battles take place on a variety of corners. At least four traditional 'on-the-brakes' overtaking spots exist whilst several other corners allow for unpredictable lunges. There are several examples available to watch of such racing.


This particular 2017 LMP1 battle proves that a move is never really complete at COTA. Feeding the World Endurance Championship theme of the weekend is Jose Maria Lopez aggressively defending from Andre Lotterer. No matter what the Porsche driver does in his bid to get into the P2 spot, Lopez has an answer. Be it incredible defensive moves or simply making the most of the long straight to slipstream through.

But it isn't just the FIA WEC that makes COTA a fantastic location to race. From Formula One to GT racing and even NASCAR, there are many great battles available to watch on YouTube from Texas. One of which is this infamous NASCAR last lap push that shows that last sector is a racer's dream.


Furthermore, whilst two-wheel racing always offers up eye-widening multi-corner fights, this video from earlier this year (that sadly cannot be embedded) surely takes the biscuit. The bikes' ability to snap back, get underneath the rider ahead and put the power down for a pass on repeat occasions is wild. Battles like this do occur at pretty much every MotoGP event, but surely none quite like this.

And it is not just in the real world that racing can continue for multiple corners at the Circuit of the Americas. In 2022, Jarno Opmeer pulled off a daring double overtake in the final sector to claim victory in the F1 Esports series.


All in all, COTA's layout pushes racers to make more unusual moves and allows those defending to fight back once a pass has been made. You do not push your adversary off-track after sending one down the inside here because making a clean pass whilst optimising your run out of the corner is how you make it stick here.

A great challenge to drive​

But COTA is far from just about the racing. Sure, that third sector was no doubt designed with race craft and lengthening battles in mind. But there is a whole opening section of the track that mimics other popular drivers' circuits out there.

From turn 2 to turn 9 is a sequence of corners that challenge both a car's grip and driver's precision. Hitting your turn-in points correctly is crucial to maximising speed through the flowing sector 1 whilst ensuring smooth inputs will preserve your tyres for as long as possible. Push too hard here and overheating rubber will ruin your chances not only at achieving your target stint length but also a strong lap time.

Mercedes F1 at COTA.jpg

First Sector at COTA is fun in any car. Image credit: Mercedes-AMG F1 Team on Lulop

Couple the sector's on-paper complexity with the many bumps that feature as part of the track's personality and differing lines make for interesting choices mid-lap. Whilst racing in the modern age is all about consistency, the additional challenge of finding new lines every year, on the different scans that exist across sim racing mean consistent times are not always easy to achieve.

Elsewhere, the three sectors are clearly very different to one another. From this first part and its high speed corners with rapid direction changes requiring downforce and a stiff chassis to the middle sector's insanely long straight demanding a trimmed out car. Move onto the final sector all about mechanical grip and if you do not have a soft setup, you will struggle to come out on-top in those crucial wheel-to-wheel battles.

It is these extra challenges, both from a driving and setup point of view that make COTA quite the unique venue. As such, a driver with a good setup can surely overcome a struggling car, more so than many other Grade 1 tracks. That is what I love so much about the track.


Plus, how cool does it feel to put together a flying lap time in perfect conditions winding over Texan hills?

Yannik: COTA? More like No, Ta!​

After Angus' raving review of the track, I am going to have to pump the brakes on the enthusiasm for this next section. COTA has come around in a time that I had already checked out from F1 in, as the 2009 regulations and the resulting looks of the cars certainly were not my cup of tea. The first season I can remember bits of was 1997, and as a kid, F1 was basically holy to me.

But the new-ish era that started in the mid-2000s did not really resonate with me too much - and that is okay. I am not saying that everything since about 2008 has been trash and no one should like it - it is just not for me, and clearly, plenty of people enjoy and have enjoyed F1 from then until today.

Anyway, back to COTA. To me, many of the tracks that joined the F1 calendar at the time had the same problem: They were Tilkedromes. If you have never heard of the term, it has basically become a meme to describe these more modern tracks created on both ends of the 2010 mark designed by Hermann Tilke - you know, the sort of stop-and-go circuit with enormous run-offs that seem to be the go-to in recent years.

The man can design circuits, do not get me wrong - Bilster Berg is perfect proof of that. I assume he simply created what F1 was looking for: tracks that are engineered to feature trademark sections of other circuits, overtaking zones, and an abundance of tarmac run-off. This can also result in good tracks - Bahrain, for instance, I pretty good in my book.

A Track That Should Work On Paper​

COTA, on the other hand, always felt over-engineered to me. Technical and modern tracks can be fun, as Portimao proves, but they also run the risk of becoming cumbersome. And for me, COTA firmly falls into the latter category.

In theory, it really should not. The section from Turn 2 to Turn 11 should flow very well if you look at the circuit layout, but for me, it somehow feels like an infinitely worse version of the Maggots-Becketts-Chapel sequence at Silverstone. The ever-changing corner radiuses throw me off frequently, and the fact that some of them are behind crests does not help.

The rest of the track is more of a start-stop affair, except for Turn 16 to 18, wich is more of a quadruple-apex right-hander - that, I can get behind. But for the rest of the circuit, it always feels a bit cumbersome to me, and it is more a feeling of relief once I completed a lap rather than that nice "alright, one more lap" feeling - no matter if it is behind the wheel of an F1 car or a heavier GT.

@chrisrogers731 seems to agree with me when it comes to COTA.

Of course, this is solely based on my experience in sim racing, and highly subjective, of course. And there is no denying that the facility is constructed extremely well, probably one of the best modern racing venues in the world when it comes to hosting events. As Angus already mentioned, the on-track action is usually good as well - so I am sure I would enjoy attending a race there.

Only driving-wise, COTA just is not fun to me. I can already hear someone shouting "skill issue", and that might be true as I tend to avoid the track - but on the other hand, Bathurst - an arguably even more technical and definitely more punishing circuit - is one of my absolute favorites. I guess it simply comes down to taste.

Nevertheless, I am still looking forward to the WEC aces battle it out at the track this weekend - I will certainly tune in to see how the championship fight is going to develop. And maybe my underdog favorite Peugeot can finally pull off a decent result - fingers crossed for the 9X8 Evo!

Join the discussion​

Both Angus and Yannik clearly have strong opinions on the Texan race track that is the Circuit of the Americas. But let's not end the discussion here. Why don't you make your way to the comments section below and have your thoughts heard on the matter.

What do you think of the Circuit of the Americas? Let us know in the comments below!
About author
Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.

Comments

I really like it's elevation changes but overall it's just generic. I don't think that the correct answer is if "we like it" but if "we prefer it over other US circuits".

What comes to me is that maybe the US F1 GP is the only one in the world that don't happen in the most acclaimed location... and nor the second most... nor the third most... maybe not even the fifth or sixth. Maybe the US is blessed in racing venues... but, yet...
 
This track is now being used by car/supercar/hypercar manufacturers to set a timed lap record like the Nürburgring such as the Venom F5, Czinger 21C, etc.
 
It's one of the very few Tilke tracks that I like, but it's still a Tilke design, so too many very tight corners and a lack of a "natural" flow.
 
Premium
One of the better Tilke tracks, so yes. (The other ones are Istanbul and Malaysia)
 
Dislike to drive and race it on a sim, no matter the car it always sucks. For watching motorsports, it rarely ever dissapoints, MotoGP being the exception.
 
"They were Tilkedromes."

Exactly. A thirty year, and counting, stream of cookie cutter tracks basically designed by the FIA to make their cars look good.

If you build something, whether a bicycle, a skateboard, or an F1 car, you should not be the one to design where it is showcased ...naturally you will design circuits that make your product look good. Whenever F1 comes to the US I want to see them on our classic tracks - Road Atlanta or Laguna Seca or Road America or Mid-Ohio. Let's see what they can do on tracks that have stood the test of time with many types of cars., not these billiard table smooth, no banking, no long straights, featureless tracks of modern design.

That said, of the modern tracks COTA has more character than the rest of the F1 schedule combined. Doesn't mean I actually like it (it's not in any of my sims) but it is certainly a step in the right direction.
 
It's ok. It's very technical but I don't think it's fun to drive, not like a Brands Hatch, Suzuka or Road Atlanta.
 
Premium
its a 7 out of 10 track for me. good overtake opportunities, elevation changes technical sections, but the slow turns are a bit too slow and annoying. Also it is located in red neck central. Giovinazzis Red Ferrari and Kubica's Yellow Ferrari on the front row for tomorrows WEC race will make for some great photos.
 
Premium
I love it!! Really hard to get right (everytime) but very enjoyable when it all clicks together.
When you're off sync it feel clumsy, but when it clicks there actually is a real good flow to it.
 
Took me awhile to figure out why I'm indifferent to it. The track layout itself is technical, which makes it fun/interesting to drive but the run off colours are pretty distracting and you have to learn to focus heavily on the tarmac to run good laps.

America tends to go a bit overboard with their flag/colours, their extreme patriotism can be distracting in a lot of other aspects too. It has a lot to be proud of but they need to dial it back a bit, their need to be loud about everything can be annoying at times.
 
I like it, but as someone said earlier the other more traditional US track are all MUCH better (and in Canada's Mosport as well).
Agreed. Tracks like Road America/Road Atlanta/Long Beach etc don't get the recognition they deserve. Hell, even a lot of non gaming race fans are unaware of Laguna Seca and it's one the best tracks in the world.

I guess NASCAR ovals blind a lot of people to America's really great road circuits.
 
At the time it came out, I wanted to see what it was like, like a number of the other, new, "modern" F1 circuits, but like most of its counterparts, my interest could only stay piqued for so long.

The lack of distinctive landmarks; its tight, fiddly layout; lack of overall flow; and just "generic" nature don't help its case for me. And even among its peers, Austin is comparatively slow on average speed.

I wouldn't say it's necessarily, particularly more "technical" than Interlagos, Suzuka, Algarve, Potrero de los Funes, or VIR. Among its closer relations, I might compare it to Shanghai, Yeongam, Zandvoort, Abu Dhabi (at least the 1st iteration), Sepang, or Aragon.

That is to say, a track being "technocal" doesn't mean it has to be "slow". Bathurst, and of course, the Nordschleife, are major examples of this. Also, a track having a slow section doesn't have to make it "bad", either. Potrero de los Funes and the Deutschlandring clear demonstrate this as well.

Austin is just too "busy" or a lap, along with lacking an overall flow, and its elevation changes aren't exactly well-distributed around the lap. Going back to the "generic" part I already mentioned, this has to do with the size of the run-offs and them being paved, along with at least some of the corner shapes, and the trend to intentionall try to replicate corners and sequences that already exist.

Furthermore, the homogeneity extends to the lap lengths of quite a number of "F1-capable" circuits, whether they've hosted F1 or not, are future or undeveloped proposals, or in certain cases, aren't even designed by Tilke. These are just the ones within, or very near to, the 3.3-3.5-mile range.

Here's a listing:
Melbourne - 3.281 mi (2022-present)
Abu Dhabi - 3.282 mi (2021-present)
Melbourne - 3.295 mi (1996-2019)
Aragon - 3.321 mi
Istanbul - 3.317 mi
Qatar - 3.355 mi
Miami - 3.363 mi
Bahrain - 3.366 mi
Valencia - 3.367 mi
Shanghai - 3.387 mi
Madrid - 3.401 mi (2026)
Austin - 3.427 mi
Sepang - 3.444 mi
Abu Dhabi - 3.451 mi (2009-20)
Hanoi - 3.458 mi (1st proposal)
Hanoi - 3.484 mi (2nd proposal)
Kuwait - 3.485 mi
Cape Town - 3.542 mi

On top of those, you have a number of sort of intermediate-era circuits, some of which have been notably remade, and older circuits that have been remade, that fall into a lap length window that's very often in or near the 2.65-2.85-mile range.

So with those, you get:
Jerez - 2.621 mi (1985-91)
Magny Cours - 2.641 mi (1992-02)
Zandvoort - 2.646 mi (2020-present)
Kyalami - 2.648 mi (1992-93)
Mexico City - 2.674 mi (2015-present)
Red Bull Ring - 2.688 mi (1996-04, 2011-present)
Estoril - 2.703 mi (1972-93)
Magny Cours - 2.741 mi (2003-present)
Mexico City - 2.747 mi (1986-99)
Jerez - 2.749 mi (1992-present)
Nurburgring - 2.828 mi (1984-01)
Fuji - 2.835 mi (2005-present)
Hockenheim - 2.842 mi (2002-present)
Kyalami - 2.850 mi (2016-present)

Getting back to Austin specifically, that circuit also highlights a couple other issues I have. Those are:
1. I just find it to be fundamentally bad design to intentionally make the corner exit narrower than the corner entry.
2. I'm not necessarily so keen on those multi-apex corners, as opposed to just having a smooth curve, which makes side-by-side running more possible, without forcing one of the cars "out of bounds", which itself feels silly when it's just painted lines on a fully paved surface.

And yes, I have had thoughts that largely entail smoothing and simplifying the Austin layout to make it better overall to my mind.
 
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The thing about COTA is I think it is best for mid power LOW downforce cars. High downforce cars mean you are just following around most of the lap and then hopefully get a pass done in either T1 or at the end of the back straight. For this reason I find watching F1 at COTA tedious, just waiting for DRS passes. Meanwhile, if the cars too under powered, like in a FVee for example, you're just out there pounding around, and the laps take FOREVER. However if you are say, in a vintage formula B Brabham like me and by dad race, its quite enjoyable. Powers enough(190-200hp @ 900lbs vehicle weight) to get to 150-160 on the back straight, and no downforce means every turn is critical, and the racing is enjoyable. Just look up the 2020 Formula B race with SVRA, Matt Brabham, Geoff Brabham, and Tonis Kasemets put on a show with multiple lead changes.

Having said all this...to truly experience how incredible the facility is, you have to be there. I have been to alot of racetracks across the US, and only two have truly taken my breath away: Indianapolis and COTA.
 
The thing about COTA is I think it is best for mid power LOW downforce cars. High downforce cars mean you are just following around most of the lap and then hopefully get a pass done in either T1 or at the end of the back straight. For this reason I find watching F1 at COTA tedious, just waiting for DRS passes. Meanwhile, if the cars too under powered, like in a FVee for example, you're just out there pounding around, and the laps take FOREVER. However if you are say, in a vintage formula B Brabham like me and by dad race, its quite enjoyable. Powers enough(190-200hp @ 900lbs vehicle weight) to get to 150-160 on the back straight, and no downforce means every turn is critical, and the racing is enjoyable. Just look up the 2020 Formula B race with SVRA, Matt Brabham, Geoff Brabham, and Tonis Kasemets put on a show with multiple lead changes.

Having said all this...to truly experience how incredible the facility is, you have to be there. I have been to alot of racetracks across the US, and only two have truly taken my breath away: Indianapolis and COTA.
The thing is, so many of the corners at Austin are designed with high-downforce cars in mind, and if you don't have it, there are hardly any quick corners around the lap to speak of at all. Barber kind of has the same problem, and doesn't have an actual, long "straight", either.

I haven't been to Austin, but I've been to Indy a few times. The facilities on their own don't do a whole lot for me. The track itself, the layout, elevation, and whatnot has to be good for it to be worth it. I'll take Road America, Mid Ohio, Watkins Glen, VIR, etc any day.

Also, all that paved run-off at Austin means a lot of heat convection. I've spent enough time on airport ramps and in parking lots to know that's just not fun. We'd considered going to Austin several years ago for the WEC, but the forecast was for 90 degrees with oppressive humidity, or a deluge of rain. In the event, they got both, so I wasn't sad I missed out on that.

And when you get much water out there, you can't even see where the designated racing surface is anymore anyway.
 
The thing is, so many of the corners at Austin are designed with high-downforce cars in mind, and if you don't have it, there are hardly any quick corners around the lap to speak of at all.
This frankly isn't true. Downforce or not, the high speed esses are still taken at a very high speed, the multi apex turn is still moderately high speed, as well as the second to last turn. Also, just because they were DESIGNED for high downforce cars, doesn't mean those are the cars that provide the best racing. Since the cars have such high downforce, they're just following each other around, but then again that is what's considered "good racing" in F1 these days: following closely and never quite being able to pull of a pass. Low to no downforce cars allow different passing opportunities to open up. I have argued for a while that F1 would be more entertaining with 60s style cars with modern safety measures, but that's an argument for a different time.
I haven't been to Austin, but I've been to Indy a few times. The facilities on their own don't do a whole lot for me. The track itself, the layout, elevation, and whatnot has to be good for it to be worth it. I'll take Road America, Mid Ohio, Watkins Glen, VIR, etc any day.
I agree that I would take those tracks over COTA, my point is just COTA is just plain impressive. Hell, my favorite track is barely over a mile long, Lime Rock Park, I love its atmosphere and I basically grew up there. But F1s strict requirements mean only a couple US tracks are eligible. And not just safety wise, there's also strict facility requirements(uppity @$$holes think they're too good for porta potties? :laugh:). VIR also has the same issues as COTA for me, being better with lower downforce cars. I think realistically an updated Road America would be the best for modern F1 cars, plenty of DRS zones(ugh, but again, that's an argument for another time), differing corners, and heavy braking areas.
 

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